2 Copyright (c) 2008, Adobe Systems Incorporated
5 Redistribution and use in source and binary forms, with or without
6 modification, are permitted provided that the following conditions are
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17 contributors may be used to endorse or promote products derived from
18 this software without specific prior written permission.
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21 IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
22 THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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33 package com.adobe.crypto
35 import com.adobe.utils.IntUtil;
36 import flash.utils.ByteArray;
37 import mx.utils.Base64Encoder;
40 * The SHA-224 algorithm
42 * @see http://csrc.nist.gov/publications/fips/fips180-2/fips180-2withchangenotice.pdf
46 public static var digest:ByteArray;
49 * Performs the SHA224 hash algorithm on a string.
51 * @param s The string to hash
52 * @return A string containing the hash value of s
53 * @langversion ActionScript 3.0
57 public static function hash( s:String ):String {
58 var blocks:Array = createBlocksFromString( s );
59 var byteArray:ByteArray = hashBlocks( blocks );
60 return IntUtil.toHex( byteArray.readInt(), true )
61 + IntUtil.toHex( byteArray.readInt(), true )
62 + IntUtil.toHex( byteArray.readInt(), true )
63 + IntUtil.toHex( byteArray.readInt(), true )
64 + IntUtil.toHex( byteArray.readInt(), true )
65 + IntUtil.toHex( byteArray.readInt(), true )
66 + IntUtil.toHex( byteArray.readInt(), true );
70 * Performs the SHA224 hash algorithm on a ByteArray.
72 * @param data The ByteArray data to hash
73 * @return A string containing the hash value of data
74 * @langversion ActionScript 3.0
77 public static function hashBytes( data:ByteArray ):String
79 var blocks:Array = createBlocksFromByteArray( data );
80 var byteArray:ByteArray = hashBlocks(blocks);
81 return IntUtil.toHex( byteArray.readInt(), true )
82 + IntUtil.toHex( byteArray.readInt(), true )
83 + IntUtil.toHex( byteArray.readInt(), true )
84 + IntUtil.toHex( byteArray.readInt(), true )
85 + IntUtil.toHex( byteArray.readInt(), true )
86 + IntUtil.toHex( byteArray.readInt(), true )
87 + IntUtil.toHex( byteArray.readInt(), true );
91 * Performs the SHA224 hash algorithm on a string, then does
92 * Base64 encoding on the result.
94 * @param s The string to hash
95 * @return The base64 encoded hash value of s
96 * @langversion ActionScript 3.0
100 public static function hashToBase64( s:String ):String
102 var blocks:Array = createBlocksFromString( s );
103 var byteArray:ByteArray = hashBlocks(blocks);
105 // ByteArray.toString() returns the contents as a UTF-8 string,
106 // which we can't use because certain byte sequences might trigger
107 // a UTF-8 conversion. Instead, we convert the bytes to characters
109 var charsInByteArray:String = "";
110 byteArray.position = 0;
111 for (var j:int = 0; j < byteArray.length; j++)
113 var byte:uint = byteArray.readUnsignedByte();
114 charsInByteArray += String.fromCharCode(byte);
117 var encoder:Base64Encoder = new Base64Encoder();
118 encoder.encode(charsInByteArray);
119 return encoder.flush();
122 private static function hashBlocks( blocks:Array ):ByteArray {
123 var h0:int = 0xc1059ed8;
124 var h1:int = 0x367cd507;
125 var h2:int = 0x3070dd17;
126 var h3:int = 0xf70e5939;
127 var h4:int = 0xffc00b31;
128 var h5:int = 0x68581511;
129 var h6:int = 0x64f98fa7;
130 var h7:int = 0xbefa4fa4;
132 var k:Array = new Array(0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2);
134 var len:int = blocks.length;
135 var w:Array = new Array();
137 // loop over all of the blocks
138 for ( var i:int = 0; i < len; i += 16 ) {
149 for(var t:int = 0; t < 64; t++) {
152 w[t] = blocks[ i + t ];
153 if(isNaN(w[t])) { w[t] = 0; }
155 var ws0:int = IntUtil.ror(w[t-15], 7) ^ IntUtil.ror(w[t-15], 18) ^ (w[t-15] >>> 3);
156 var ws1:int = IntUtil.ror(w[t-2], 17) ^ IntUtil.ror(w[t-2], 19) ^ (w[t-2] >>> 10);
157 w[t] = w[t-16] + ws0 + w[t-7] + ws1;
160 var s0:int = IntUtil.ror(a, 2) ^ IntUtil.ror(a, 13) ^ IntUtil.ror(a, 22);
161 var maj:int = (a & b) ^ (a & c) ^ (b & c);
162 var t2:int = s0 + maj;
163 var s1:int = IntUtil.ror(e, 6) ^ IntUtil.ror(e, 11) ^ IntUtil.ror(e, 25);
164 var ch:int = (e & f) ^ ((~e) & g);
165 var t1:int = h + s1 + ch + k[t] + w[t];
177 //Add this chunk's hash to result so far:
188 var byteArray:ByteArray = new ByteArray();
189 byteArray.writeInt(h0);
190 byteArray.writeInt(h1);
191 byteArray.writeInt(h2);
192 byteArray.writeInt(h3);
193 byteArray.writeInt(h4);
194 byteArray.writeInt(h5);
195 byteArray.writeInt(h6);
196 byteArray.position = 0;
198 digest = new ByteArray();
199 digest.writeBytes(byteArray);
205 * Converts a ByteArray to a sequence of 16-word blocks
206 * that we'll do the processing on. Appends padding
207 * and length in the process.
209 * @param data The data to split into blocks
210 * @return An array containing the blocks into which data was split
212 private static function createBlocksFromByteArray( data:ByteArray ):Array
214 var oldPosition:int = data.position;
217 var blocks:Array = new Array();
218 var len:int = data.length * 8;
219 var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
220 for( var i:int = 0; i < len; i += 8 )
222 blocks[ i >> 5 ] |= ( data.readByte() & mask ) << ( 24 - i % 32 );
225 // append padding and length
226 blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
227 blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
229 data.position = oldPosition;
235 * Converts a string to a sequence of 16-word blocks
236 * that we'll do the processing on. Appends padding
237 * and length in the process.
239 * @param s The string to split into blocks
240 * @return An array containing the blocks that s was split into.
242 private static function createBlocksFromString( s:String ):Array
244 var blocks:Array = new Array();
245 var len:int = s.length * 8;
246 var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
247 for( var i:int = 0; i < len; i += 8 ) {
248 blocks[ i >> 5 ] |= ( s.charCodeAt( i / 8 ) & mask ) << ( 24 - i % 32 );
251 // append padding and length
252 blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
253 blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;