2 Copyright (c) 2008, Adobe Systems Incorporated
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5 Redistribution and use in source and binary forms, with or without
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6 modification, are permitted provided that the following conditions are
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9 * Redistributions of source code must retain the above copyright notice,
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10 this list of conditions and the following disclaimer.
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12 * Redistributions in binary form must reproduce the above copyright
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13 notice, this list of conditions and the following disclaimer in the
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14 documentation and/or other materials provided with the distribution.
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16 * Neither the name of Adobe Systems Incorporated nor the names of its
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17 contributors may be used to endorse or promote products derived from
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18 this software without specific prior written permission.
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20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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21 IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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22 THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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23 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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24 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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27 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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28 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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29 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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30 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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32 package com.adobe.images
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34 import flash.geom.*;
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35 import flash.display.*;
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36 import flash.utils.*;
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39 * Class that converts BitmapData into a valid JPEG
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41 public class JPGEncoder
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44 // Static table initialization
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46 private var ZigZag:Array = [
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47 0, 1, 5, 6,14,15,27,28,
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48 2, 4, 7,13,16,26,29,42,
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49 3, 8,12,17,25,30,41,43,
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50 9,11,18,24,31,40,44,53,
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51 10,19,23,32,39,45,52,54,
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52 20,22,33,38,46,51,55,60,
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53 21,34,37,47,50,56,59,61,
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54 35,36,48,49,57,58,62,63
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57 private var YTable:Array = new Array(64);
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58 private var UVTable:Array = new Array(64);
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59 private var fdtbl_Y:Array = new Array(64);
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60 private var fdtbl_UV:Array = new Array(64);
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62 private function initQuantTables(sf:int):void
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67 16, 11, 10, 16, 24, 40, 51, 61,
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68 12, 12, 14, 19, 26, 58, 60, 55,
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69 14, 13, 16, 24, 40, 57, 69, 56,
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70 14, 17, 22, 29, 51, 87, 80, 62,
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71 18, 22, 37, 56, 68,109,103, 77,
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72 24, 35, 55, 64, 81,104,113, 92,
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73 49, 64, 78, 87,103,121,120,101,
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74 72, 92, 95, 98,112,100,103, 99
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76 for (i = 0; i < 64; i++) {
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77 t = Math.floor((YQT[i]*sf+50)/100);
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80 } else if (t > 255) {
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83 YTable[ZigZag[i]] = t;
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86 17, 18, 24, 47, 99, 99, 99, 99,
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87 18, 21, 26, 66, 99, 99, 99, 99,
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88 24, 26, 56, 99, 99, 99, 99, 99,
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89 47, 66, 99, 99, 99, 99, 99, 99,
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90 99, 99, 99, 99, 99, 99, 99, 99,
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91 99, 99, 99, 99, 99, 99, 99, 99,
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92 99, 99, 99, 99, 99, 99, 99, 99,
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93 99, 99, 99, 99, 99, 99, 99, 99
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95 for (i = 0; i < 64; i++) {
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96 t = Math.floor((UVQT[i]*sf+50)/100);
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99 } else if (t > 255) {
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102 UVTable[ZigZag[i]] = t;
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105 1.0, 1.387039845, 1.306562965, 1.175875602,
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106 1.0, 0.785694958, 0.541196100, 0.275899379
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109 for (var row:int = 0; row < 8; row++)
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111 for (var col:int = 0; col < 8; col++)
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113 fdtbl_Y[i] = (1.0 / (YTable [ZigZag[i]] * aasf[row] * aasf[col] * 8.0));
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114 fdtbl_UV[i] = (1.0 / (UVTable[ZigZag[i]] * aasf[row] * aasf[col] * 8.0));
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120 private var YDC_HT:Array;
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121 private var UVDC_HT:Array;
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122 private var YAC_HT:Array;
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123 private var UVAC_HT:Array;
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125 private function computeHuffmanTbl(nrcodes:Array, std_table:Array):Array
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127 var codevalue:int = 0;
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128 var pos_in_table:int = 0;
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129 var HT:Array = new Array();
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130 for (var k:int=1; k<=16; k++) {
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131 for (var j:int=1; j<=nrcodes[k]; j++) {
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132 HT[std_table[pos_in_table]] = new BitString();
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133 HT[std_table[pos_in_table]].val = codevalue;
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134 HT[std_table[pos_in_table]].len = k;
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143 private var std_dc_luminance_nrcodes:Array = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0];
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144 private var std_dc_luminance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11];
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145 private var std_ac_luminance_nrcodes:Array = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d];
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146 private var std_ac_luminance_values:Array = [
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147 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,
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148 0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,
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149 0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
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150 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,
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151 0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,
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152 0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
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153 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,
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154 0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,
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155 0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
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156 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,
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157 0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,
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158 0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
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159 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,
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160 0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,
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161 0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
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162 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,
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163 0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,
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164 0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
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165 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,
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166 0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
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170 private var std_dc_chrominance_nrcodes:Array = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0];
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171 private var std_dc_chrominance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11];
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172 private var std_ac_chrominance_nrcodes:Array = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77];
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173 private var std_ac_chrominance_values:Array = [
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174 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,
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175 0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,
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176 0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
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177 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,
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178 0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,
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179 0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
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180 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,
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181 0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,
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182 0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
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183 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,
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184 0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,
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185 0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
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186 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,
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187 0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,
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188 0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
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189 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,
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190 0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,
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191 0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
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192 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,
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193 0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
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197 private function initHuffmanTbl():void
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199 YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values);
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200 UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values);
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201 YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values);
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202 UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values);
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205 private var bitcode:Array = new Array(65535);
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206 private var category:Array = new Array(65535);
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208 private function initCategoryNumber():void
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210 var nrlower:int = 1;
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211 var nrupper:int = 2;
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213 for (var cat:int=1; cat<=15; cat++) {
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215 for (nr=nrlower; nr<nrupper; nr++) {
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216 category[32767+nr] = cat;
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217 bitcode[32767+nr] = new BitString();
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218 bitcode[32767+nr].len = cat;
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219 bitcode[32767+nr].val = nr;
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222 for (nr=-(nrupper-1); nr<=-nrlower; nr++) {
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223 category[32767+nr] = cat;
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224 bitcode[32767+nr] = new BitString();
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225 bitcode[32767+nr].len = cat;
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226 bitcode[32767+nr].val = nrupper-1+nr;
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235 private var byteout:ByteArray;
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236 private var bytenew:int = 0;
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237 private var bytepos:int = 7;
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239 private function writeBits(bs:BitString):void
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241 var value:int = bs.val;
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242 var posval:int = bs.len-1;
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243 while ( posval >= 0 ) {
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244 if (value & uint(1 << posval) ) {
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245 bytenew |= uint(1 << bytepos);
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250 if (bytenew == 0xFF) {
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255 writeByte(bytenew);
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263 private function writeByte(value:int):void
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265 byteout.writeByte(value);
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268 private function writeWord(value:int):void
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270 writeByte((value>>8)&0xFF);
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271 writeByte((value )&0xFF);
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274 // DCT & quantization core
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276 private function fDCTQuant(data:Array, fdtbl:Array):Array
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278 var tmp0:Number, tmp1:Number, tmp2:Number, tmp3:Number, tmp4:Number, tmp5:Number, tmp6:Number, tmp7:Number;
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279 var tmp10:Number, tmp11:Number, tmp12:Number, tmp13:Number;
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280 var z1:Number, z2:Number, z3:Number, z4:Number, z5:Number, z11:Number, z13:Number;
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282 /* Pass 1: process rows. */
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284 for (i=0; i<8; i++) {
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285 tmp0 = data[dataOff+0] + data[dataOff+7];
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286 tmp7 = data[dataOff+0] - data[dataOff+7];
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287 tmp1 = data[dataOff+1] + data[dataOff+6];
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288 tmp6 = data[dataOff+1] - data[dataOff+6];
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289 tmp2 = data[dataOff+2] + data[dataOff+5];
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290 tmp5 = data[dataOff+2] - data[dataOff+5];
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291 tmp3 = data[dataOff+3] + data[dataOff+4];
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292 tmp4 = data[dataOff+3] - data[dataOff+4];
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295 tmp10 = tmp0 + tmp3; /* phase 2 */
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296 tmp13 = tmp0 - tmp3;
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297 tmp11 = tmp1 + tmp2;
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298 tmp12 = tmp1 - tmp2;
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300 data[dataOff+0] = tmp10 + tmp11; /* phase 3 */
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301 data[dataOff+4] = tmp10 - tmp11;
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303 z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
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304 data[dataOff+2] = tmp13 + z1; /* phase 5 */
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305 data[dataOff+6] = tmp13 - z1;
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308 tmp10 = tmp4 + tmp5; /* phase 2 */
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309 tmp11 = tmp5 + tmp6;
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310 tmp12 = tmp6 + tmp7;
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312 /* The rotator is modified from fig 4-8 to avoid extra negations. */
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313 z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
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314 z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
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315 z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
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316 z3 = tmp11 * 0.707106781; /* c4 */
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318 z11 = tmp7 + z3; /* phase 5 */
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321 data[dataOff+5] = z13 + z2; /* phase 6 */
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322 data[dataOff+3] = z13 - z2;
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323 data[dataOff+1] = z11 + z4;
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324 data[dataOff+7] = z11 - z4;
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326 dataOff += 8; /* advance pointer to next row */
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329 /* Pass 2: process columns. */
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331 for (i=0; i<8; i++) {
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332 tmp0 = data[dataOff+ 0] + data[dataOff+56];
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333 tmp7 = data[dataOff+ 0] - data[dataOff+56];
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334 tmp1 = data[dataOff+ 8] + data[dataOff+48];
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335 tmp6 = data[dataOff+ 8] - data[dataOff+48];
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336 tmp2 = data[dataOff+16] + data[dataOff+40];
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337 tmp5 = data[dataOff+16] - data[dataOff+40];
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338 tmp3 = data[dataOff+24] + data[dataOff+32];
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339 tmp4 = data[dataOff+24] - data[dataOff+32];
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342 tmp10 = tmp0 + tmp3; /* phase 2 */
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343 tmp13 = tmp0 - tmp3;
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344 tmp11 = tmp1 + tmp2;
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345 tmp12 = tmp1 - tmp2;
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347 data[dataOff+ 0] = tmp10 + tmp11; /* phase 3 */
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348 data[dataOff+32] = tmp10 - tmp11;
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350 z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
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351 data[dataOff+16] = tmp13 + z1; /* phase 5 */
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352 data[dataOff+48] = tmp13 - z1;
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355 tmp10 = tmp4 + tmp5; /* phase 2 */
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356 tmp11 = tmp5 + tmp6;
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357 tmp12 = tmp6 + tmp7;
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359 /* The rotator is modified from fig 4-8 to avoid extra negations. */
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360 z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
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361 z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
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362 z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
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363 z3 = tmp11 * 0.707106781; /* c4 */
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365 z11 = tmp7 + z3; /* phase 5 */
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368 data[dataOff+40] = z13 + z2; /* phase 6 */
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369 data[dataOff+24] = z13 - z2;
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370 data[dataOff+ 8] = z11 + z4;
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371 data[dataOff+56] = z11 - z4;
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373 dataOff++; /* advance pointer to next column */
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376 // Quantize/descale the coefficients
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377 for (i=0; i<64; i++) {
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378 // Apply the quantization and scaling factor & Round to nearest integer
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379 data[i] = Math.round((data[i]*fdtbl[i]));
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386 private function writeAPP0():void
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388 writeWord(0xFFE0); // marker
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389 writeWord(16); // length
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390 writeByte(0x4A); // J
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391 writeByte(0x46); // F
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392 writeByte(0x49); // I
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393 writeByte(0x46); // F
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394 writeByte(0); // = "JFIF",'\0'
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395 writeByte(1); // versionhi
\r
396 writeByte(1); // versionlo
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397 writeByte(0); // xyunits
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398 writeWord(1); // xdensity
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399 writeWord(1); // ydensity
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400 writeByte(0); // thumbnwidth
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401 writeByte(0); // thumbnheight
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404 private function writeSOF0(width:int, height:int):void
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406 writeWord(0xFFC0); // marker
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407 writeWord(17); // length, truecolor YUV JPG
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408 writeByte(8); // precision
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411 writeByte(3); // nrofcomponents
\r
412 writeByte(1); // IdY
\r
413 writeByte(0x11); // HVY
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414 writeByte(0); // QTY
\r
415 writeByte(2); // IdU
\r
416 writeByte(0x11); // HVU
\r
417 writeByte(1); // QTU
\r
418 writeByte(3); // IdV
\r
419 writeByte(0x11); // HVV
\r
420 writeByte(1); // QTV
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423 private function writeDQT():void
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425 writeWord(0xFFDB); // marker
\r
426 writeWord(132); // length
\r
429 for (i=0; i<64; i++) {
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430 writeByte(YTable[i]);
\r
433 for (i=0; i<64; i++) {
\r
434 writeByte(UVTable[i]);
\r
438 private function writeDHT():void
\r
440 writeWord(0xFFC4); // marker
\r
441 writeWord(0x01A2); // length
\r
444 writeByte(0); // HTYDCinfo
\r
445 for (i=0; i<16; i++) {
\r
446 writeByte(std_dc_luminance_nrcodes[i+1]);
\r
448 for (i=0; i<=11; i++) {
\r
449 writeByte(std_dc_luminance_values[i]);
\r
452 writeByte(0x10); // HTYACinfo
\r
453 for (i=0; i<16; i++) {
\r
454 writeByte(std_ac_luminance_nrcodes[i+1]);
\r
456 for (i=0; i<=161; i++) {
\r
457 writeByte(std_ac_luminance_values[i]);
\r
460 writeByte(1); // HTUDCinfo
\r
461 for (i=0; i<16; i++) {
\r
462 writeByte(std_dc_chrominance_nrcodes[i+1]);
\r
464 for (i=0; i<=11; i++) {
\r
465 writeByte(std_dc_chrominance_values[i]);
\r
468 writeByte(0x11); // HTUACinfo
\r
469 for (i=0; i<16; i++) {
\r
470 writeByte(std_ac_chrominance_nrcodes[i+1]);
\r
472 for (i=0; i<=161; i++) {
\r
473 writeByte(std_ac_chrominance_values[i]);
\r
477 private function writeSOS():void
\r
479 writeWord(0xFFDA); // marker
\r
480 writeWord(12); // length
\r
481 writeByte(3); // nrofcomponents
\r
482 writeByte(1); // IdY
\r
483 writeByte(0); // HTY
\r
484 writeByte(2); // IdU
\r
485 writeByte(0x11); // HTU
\r
486 writeByte(3); // IdV
\r
487 writeByte(0x11); // HTV
\r
488 writeByte(0); // Ss
\r
489 writeByte(0x3f); // Se
\r
490 writeByte(0); // Bf
\r
494 private var DU:Array = new Array(64);
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496 private function processDU(CDU:Array, fdtbl:Array, DC:Number, HTDC:Array, HTAC:Array):Number
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498 var EOB:BitString = HTAC[0x00];
\r
499 var M16zeroes:BitString = HTAC[0xF0];
\r
502 var DU_DCT:Array = fDCTQuant(CDU, fdtbl);
\r
504 for (i=0;i<64;i++) {
\r
505 DU[ZigZag[i]]=DU_DCT[i];
\r
507 var Diff:int = DU[0] - DC; DC = DU[0];
\r
510 writeBits(HTDC[0]); // Diff might be 0
\r
512 writeBits(HTDC[category[32767+Diff]]);
\r
513 writeBits(bitcode[32767+Diff]);
\r
516 var end0pos:int = 63;
\r
517 for (; (end0pos>0)&&(DU[end0pos]==0); end0pos--) {
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519 //end0pos = first element in reverse order !=0
\r
520 if ( end0pos == 0) {
\r
525 while ( i <= end0pos ) {
\r
526 var startpos:int = i;
\r
527 for (; (DU[i]==0) && (i<=end0pos); i++) {
\r
529 var nrzeroes:int = i-startpos;
\r
530 if ( nrzeroes >= 16 ) {
\r
531 for (var nrmarker:int=1; nrmarker <= nrzeroes/16; nrmarker++) {
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532 writeBits(M16zeroes);
\r
534 nrzeroes = int(nrzeroes&0xF);
\r
536 writeBits(HTAC[nrzeroes*16+category[32767+DU[i]]]);
\r
537 writeBits(bitcode[32767+DU[i]]);
\r
540 if ( end0pos != 63 ) {
\r
546 private var YDU:Array = new Array(64);
\r
547 private var UDU:Array = new Array(64);
\r
548 private var VDU:Array = new Array(64);
\r
550 private function RGB2YUV(img:BitmapData, xpos:int, ypos:int):void
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553 for (var y:int=0; y<8; y++) {
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554 for (var x:int=0; x<8; x++) {
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555 var P:uint = img.getPixel32(xpos+x,ypos+y);
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556 var R:Number = Number((P>>16)&0xFF);
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557 var G:Number = Number((P>> 8)&0xFF);
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558 var B:Number = Number((P )&0xFF);
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559 YDU[pos]=((( 0.29900)*R+( 0.58700)*G+( 0.11400)*B))-128;
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560 UDU[pos]=(((-0.16874)*R+(-0.33126)*G+( 0.50000)*B));
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561 VDU[pos]=((( 0.50000)*R+(-0.41869)*G+(-0.08131)*B));
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568 * Constructor for JPEGEncoder class
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570 * @param quality The quality level between 1 and 100 that detrmines the
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571 * level of compression used in the generated JPEG
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572 * @langversion ActionScript 3.0
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573 * @playerversion Flash 9.0
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576 public function JPGEncoder(quality:Number = 50)
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578 if (quality <= 0) {
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581 if (quality > 100) {
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585 if (quality < 50) {
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586 sf = int(5000 / quality);
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588 sf = int(200 - quality*2);
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592 initCategoryNumber();
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593 initQuantTables(sf);
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597 * Created a JPEG image from the specified BitmapData
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599 * @param image The BitmapData that will be converted into the JPEG format.
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600 * @return a ByteArray representing the JPEG encoded image data.
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601 * @langversion ActionScript 3.0
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602 * @playerversion Flash 9.0
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605 public function encode(image:BitmapData):ByteArray
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607 // Initialize bit writer
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608 byteout = new ByteArray();
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612 // Add JPEG headers
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613 writeWord(0xFFD8); // SOI
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616 writeSOF0(image.width,image.height);
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621 // Encode 8x8 macroblocks
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627 for (var ypos:int=0; ypos<image.height; ypos+=8) {
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628 for (var xpos:int=0; xpos<image.width; xpos+=8) {
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629 RGB2YUV(image, xpos, ypos);
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630 DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
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631 DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
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632 DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
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636 // Do the bit alignment of the EOI marker
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637 if ( bytepos >= 0 ) {
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638 var fillbits:BitString = new BitString();
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639 fillbits.len = bytepos+1;
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640 fillbits.val = (1<<(bytepos+1))-1;
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641 writeBits(fillbits);
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644 writeWord(0xFFD9); //EOI
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