added iOS source code
[wl-app.git] / iOS / Pods / Kingfisher / Sources / Image.swift
diff --git a/iOS/Pods/Kingfisher/Sources/Image.swift b/iOS/Pods/Kingfisher/Sources/Image.swift
new file mode 100755 (executable)
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@@ -0,0 +1,1021 @@
+//
+//  Image.swift
+//  Kingfisher
+//
+//  Created by Wei Wang on 16/1/6.
+//
+//  Copyright (c) 2018 Wei Wang <onevcat@gmail.com>
+//
+//  Permission is hereby granted, free of charge, to any person obtaining a copy
+//  of this software and associated documentation files (the "Software"), to deal
+//  in the Software without restriction, including without limitation the rights
+//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+//  copies of the Software, and to permit persons to whom the Software is
+//  furnished to do so, subject to the following conditions:
+//
+//  The above copyright notice and this permission notice shall be included in
+//  all copies or substantial portions of the Software.
+//
+//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+//  THE SOFTWARE.
+
+
+#if os(macOS)
+import AppKit
+private var imagesKey: Void?
+private var durationKey: Void?
+#else
+import UIKit
+import MobileCoreServices
+private var imageSourceKey: Void?
+#endif
+private var animatedImageDataKey: Void?
+
+import ImageIO
+import CoreGraphics
+
+#if !os(watchOS)
+import Accelerate
+import CoreImage
+#endif
+
+// MARK: - Image Properties
+extension Kingfisher where Base: Image {
+    fileprivate(set) var animatedImageData: Data? {
+        get {
+            return objc_getAssociatedObject(base, &animatedImageDataKey) as? Data
+        }
+        set {
+            objc_setAssociatedObject(base, &animatedImageDataKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
+        }
+    }
+    
+    #if os(macOS)
+    var cgImage: CGImage? {
+        return base.cgImage(forProposedRect: nil, context: nil, hints: nil)
+    }
+    
+    var scale: CGFloat {
+        return 1.0
+    }
+    
+    fileprivate(set) var images: [Image]? {
+        get {
+            return objc_getAssociatedObject(base, &imagesKey) as? [Image]
+        }
+        set {
+            objc_setAssociatedObject(base, &imagesKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
+        }
+    }
+    
+    fileprivate(set) var duration: TimeInterval {
+        get {
+            return objc_getAssociatedObject(base, &durationKey) as? TimeInterval ?? 0.0
+        }
+        set {
+            objc_setAssociatedObject(base, &durationKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
+        }
+    }
+    
+    var size: CGSize {
+        return base.representations.reduce(CGSize.zero, { size, rep in
+            return CGSize(width: max(size.width, CGFloat(rep.pixelsWide)), height: max(size.height, CGFloat(rep.pixelsHigh)))
+        })
+    }
+    
+    #else
+    var cgImage: CGImage? {
+        return base.cgImage
+    }
+    
+    var scale: CGFloat {
+        return base.scale
+    }
+    
+    var images: [Image]? {
+        return base.images
+    }
+    
+    var duration: TimeInterval {
+        return base.duration
+    }
+    
+    fileprivate(set) var imageSource: ImageSource? {
+        get {
+            return objc_getAssociatedObject(base, &imageSourceKey) as? ImageSource
+        }
+        set {
+            objc_setAssociatedObject(base, &imageSourceKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
+        }
+    }
+    
+    var size: CGSize {
+        return base.size
+    }
+    #endif
+}
+
+// MARK: - Image Conversion
+extension Kingfisher where Base: Image {
+    #if os(macOS)
+    static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image {
+        return Image(cgImage: cgImage, size: CGSize.zero)
+    }
+    
+    /**
+     Normalize the image. This method does nothing in OS X.
+     
+     - returns: The image itself.
+     */
+    public var normalized: Image {
+        return base
+    }
+    
+    static func animated(with images: [Image], forDuration forDurationduration: TimeInterval) -> Image? {
+        return nil
+    }
+    #else
+    static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image {
+        if let refImage = refImage {
+            return Image(cgImage: cgImage, scale: scale, orientation: refImage.imageOrientation)
+        } else {
+            return Image(cgImage: cgImage, scale: scale, orientation: .up)
+        }
+    }
+    
+    /**
+     Normalize the image. This method will try to redraw an image with orientation and scale considered.
+     
+     - returns: The normalized image with orientation set to up and correct scale.
+     */
+    public var normalized: Image {
+        // prevent animated image (GIF) lose it's images
+        guard images == nil else { return base }
+        // No need to do anything if already up
+        guard base.imageOrientation != .up else { return base }
+    
+        return draw(cgImage: nil, to: size) {
+            base.draw(in: CGRect(origin: CGPoint.zero, size: size))
+        }
+    }
+    
+    static func animated(with images: [Image], forDuration duration: TimeInterval) -> Image? {
+        return .animatedImage(with: images, duration: duration)
+    }
+    #endif
+}
+
+// MARK: - Image Representation
+extension Kingfisher where Base: Image {
+    // MARK: - PNG
+    public func pngRepresentation() -> Data? {
+        #if os(macOS)
+            guard let cgimage = cgImage else {
+                return nil
+            }
+            let rep = NSBitmapImageRep(cgImage: cgimage)
+            return rep.representation(using: .png, properties: [:])
+        #else
+            return UIImagePNGRepresentation(base)
+        #endif
+    }
+    
+    // MARK: - JPEG
+    public func jpegRepresentation(compressionQuality: CGFloat) -> Data? {
+        #if os(macOS)
+            guard let cgImage = cgImage else {
+                return nil
+            }
+            let rep = NSBitmapImageRep(cgImage: cgImage)
+            return rep.representation(using:.jpeg, properties: [.compressionFactor: compressionQuality])
+        #else
+            return UIImageJPEGRepresentation(base, compressionQuality)
+        #endif
+    }
+    
+    // MARK: - GIF
+    public func gifRepresentation() -> Data? {
+        return animatedImageData
+    }
+}
+
+// MARK: - Create images from data
+extension Kingfisher where Base: Image {
+    static func animated(with data: Data, scale: CGFloat = 1.0, duration: TimeInterval = 0.0, preloadAll: Bool, onlyFirstFrame: Bool = false) -> Image? {
+        
+        func decode(from imageSource: CGImageSource, for options: NSDictionary) -> ([Image], TimeInterval)? {
+            
+            //Calculates frame duration for a gif frame out of the kCGImagePropertyGIFDictionary dictionary
+            func frameDuration(from gifInfo: NSDictionary?) -> Double {
+                let gifDefaultFrameDuration = 0.100
+                
+                guard let gifInfo = gifInfo else {
+                    return gifDefaultFrameDuration
+                }
+                
+                let unclampedDelayTime = gifInfo[kCGImagePropertyGIFUnclampedDelayTime as String] as? NSNumber
+                let delayTime = gifInfo[kCGImagePropertyGIFDelayTime as String] as? NSNumber
+                let duration = unclampedDelayTime ?? delayTime
+                
+                guard let frameDuration = duration else { return gifDefaultFrameDuration }
+                
+                return frameDuration.doubleValue > 0.011 ? frameDuration.doubleValue : gifDefaultFrameDuration
+            }
+            
+            let frameCount = CGImageSourceGetCount(imageSource)
+            var images = [Image]()
+            var gifDuration = 0.0
+            for i in 0 ..< frameCount {
+                
+                guard let imageRef = CGImageSourceCreateImageAtIndex(imageSource, i, options) else {
+                    return nil
+                }
+
+                if frameCount == 1 {
+                    // Single frame
+                    gifDuration = Double.infinity
+                } else {
+                    
+                    // Animated GIF
+                    guard let properties = CGImageSourceCopyPropertiesAtIndex(imageSource, i, nil) else {
+                        return nil
+                    }
+
+                    let gifInfo = (properties as NSDictionary)[kCGImagePropertyGIFDictionary as String] as? NSDictionary
+                    gifDuration += frameDuration(from: gifInfo)
+                }
+                
+                images.append(Kingfisher<Image>.image(cgImage: imageRef, scale: scale, refImage: nil))
+                
+                if onlyFirstFrame { break }
+            }
+            
+            return (images, gifDuration)
+        }
+        
+        // Start of kf.animatedImageWithGIFData
+        let options: NSDictionary = [kCGImageSourceShouldCache as String: true, kCGImageSourceTypeIdentifierHint as String: kUTTypeGIF]
+        guard let imageSource = CGImageSourceCreateWithData(data as CFData, options) else {
+            return nil
+        }
+        
+        #if os(macOS)
+            guard let (images, gifDuration) = decode(from: imageSource, for: options) else {
+                return nil
+            }
+            let image: Image?
+            if onlyFirstFrame {
+                image = images.first
+            } else {
+                image = Image(data: data)
+                image?.kf.images = images
+                image?.kf.duration = gifDuration
+            }
+            image?.kf.animatedImageData = data
+            return image
+        #else
+            
+            let image: Image?
+            if preloadAll || onlyFirstFrame {
+                guard let (images, gifDuration) = decode(from: imageSource, for: options) else { return nil }
+                image = onlyFirstFrame ? images.first : Kingfisher<Image>.animated(with: images, forDuration: duration <= 0.0 ? gifDuration : duration)
+            } else {
+                image = Image(data: data)
+                image?.kf.imageSource = ImageSource(ref: imageSource)
+            }
+            image?.kf.animatedImageData = data
+            return image
+        #endif
+    }
+
+    static func image(data: Data, scale: CGFloat, preloadAllAnimationData: Bool, onlyFirstFrame: Bool) -> Image? {
+        var image: Image?
+
+        #if os(macOS)
+            switch data.kf.imageFormat {
+            case .JPEG:
+                image = Image(data: data)
+            case .PNG:
+                image = Image(data: data)
+            case .GIF:
+                image = Kingfisher<Image>.animated(
+                    with: data,
+                    scale: scale,
+                    duration: 0.0,
+                    preloadAll: preloadAllAnimationData,
+                    onlyFirstFrame: onlyFirstFrame)
+            case .unknown:
+                image = Image(data: data)
+            }
+        #else
+            switch data.kf.imageFormat {
+            case .JPEG:
+                image = Image(data: data, scale: scale)
+            case .PNG:
+                image = Image(data: data, scale: scale)
+            case .GIF:
+                image = Kingfisher<Image>.animated(
+                    with: data,
+                    scale: scale,
+                    duration: 0.0,
+                    preloadAll: preloadAllAnimationData,
+                    onlyFirstFrame: onlyFirstFrame)
+            case .unknown:
+                image = Image(data: data, scale: scale)
+            }
+        #endif
+
+        return image
+    }
+}
+
+// MARK: - Image Transforming
+extension Kingfisher where Base: Image {
+    // MARK: - Blend Mode
+    /// Create image based on `self` and apply blend mode.
+    ///
+    /// - parameter blendMode:       The blend mode of creating image.
+    /// - parameter alpha:           The alpha should be used for image.
+    /// - parameter backgroundColor: The background color for the output image.
+    ///
+    /// - returns: An image with blend mode applied.
+    ///
+    /// - Note: This method only works for CG-based image.
+    #if !os(macOS)
+    public func image(withBlendMode blendMode: CGBlendMode,
+                      alpha: CGFloat = 1.0,
+                      backgroundColor: Color? = nil) -> Image
+    {
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Blend mode image only works for CG-based image.")
+            return base
+        }
+
+        let rect = CGRect(origin: .zero, size: size)
+        return draw(cgImage: cgImage, to: rect.size) {
+            if let backgroundColor = backgroundColor {
+                backgroundColor.setFill()
+                UIRectFill(rect)
+            }
+
+            base.draw(in: rect, blendMode: blendMode, alpha: alpha)
+        }
+    }
+    #endif
+
+    // MARK: - Compositing Operation
+    /// Create image based on `self` and apply compositing operation.
+    ///
+    /// - parameter compositingOperation: The compositing operation of creating image.
+    /// - parameter alpha:                The alpha should be used for image.
+    /// - parameter backgroundColor:      The background color for the output image.
+    ///
+    /// - returns: An image with compositing operation applied.
+    ///
+    /// - Note: This method only works for CG-based image.
+    #if os(macOS)
+    public func image(withCompositingOperation compositingOperation: NSCompositingOperation,
+                      alpha: CGFloat = 1.0,
+                      backgroundColor: Color? = nil) -> Image
+    {
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Compositing Operation image only works for CG-based image.")
+            return base
+        }
+
+        let rect = CGRect(origin: .zero, size: size)
+        return draw(cgImage: cgImage, to: rect.size) {
+            if let backgroundColor = backgroundColor {
+                backgroundColor.setFill()
+                rect.fill()
+            }
+
+            base.draw(in: rect, from: NSRect.zero, operation: compositingOperation, fraction: alpha)
+        }
+    }
+    #endif
+
+    // MARK: - Round Corner
+    /// Create a round corner image based on `self`.
+    ///
+    /// - parameter radius:          The round corner radius of creating image.
+    /// - parameter size:            The target size of creating image.
+    /// - parameter corners:         The target corners which will be applied rounding.
+    /// - parameter backgroundColor: The background color for the output image
+    ///
+    /// - returns: An image with round corner of `self`.
+    ///
+    /// - Note: This method only works for CG-based image.
+    public func image(withRoundRadius radius: CGFloat,
+                      fit size: CGSize,
+                      roundingCorners corners: RectCorner = .all,
+                      backgroundColor: Color? = nil) -> Image
+    {   
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Round corner image only works for CG-based image.")
+            return base
+        }
+        
+        let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
+        return draw(cgImage: cgImage, to: size) {
+            #if os(macOS)
+                if let backgroundColor = backgroundColor {
+                    let rectPath = NSBezierPath(rect: rect)
+                    backgroundColor.setFill()
+                    rectPath.fill()
+                }
+
+                let path = NSBezierPath(roundedRect: rect, byRoundingCorners: corners, radius: radius)
+                path.windingRule = .evenOddWindingRule
+                path.addClip()
+                base.draw(in: rect)
+            #else
+                guard let context = UIGraphicsGetCurrentContext() else {
+                    assertionFailure("[Kingfisher] Failed to create CG context for image.")
+                    return
+                }
+
+                if let backgroundColor = backgroundColor {
+                    let rectPath = UIBezierPath(rect: rect)
+                    backgroundColor.setFill()
+                    rectPath.fill()
+                }
+
+                let path = UIBezierPath(roundedRect: rect,
+                                        byRoundingCorners: corners.uiRectCorner,
+                                        cornerRadii: CGSize(width: radius, height: radius)).cgPath
+                context.addPath(path)
+                context.clip()
+                base.draw(in: rect)
+            #endif
+        }
+    }
+    
+    #if os(iOS) || os(tvOS)
+    func resize(to size: CGSize, for contentMode: UIViewContentMode) -> Image {
+        switch contentMode {
+        case .scaleAspectFit:
+            return resize(to: size, for: .aspectFit)
+        case .scaleAspectFill:
+            return resize(to: size, for: .aspectFill)
+        default:
+            return resize(to: size)
+        }
+    }
+    #endif
+    
+    // MARK: - Resize
+    /// Resize `self` to an image of new size.
+    ///
+    /// - parameter size: The target size.
+    ///
+    /// - returns: An image with new size.
+    ///
+    /// - Note: This method only works for CG-based image.
+    public func resize(to size: CGSize) -> Image {
+        
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Resize only works for CG-based image.")
+            return base
+        }
+        
+        let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
+        return draw(cgImage: cgImage, to: size) {
+            #if os(macOS)
+                base.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0)
+            #else
+                base.draw(in: rect)
+            #endif
+        }
+    }
+    
+    /// Resize `self` to an image of new size, respecting the content mode.
+    ///
+    /// - Parameters:
+    ///   - size: The target size.
+    ///   - contentMode: Content mode of output image should be.
+    /// - Returns: An image with new size.
+    public func resize(to size: CGSize, for contentMode: ContentMode) -> Image {
+        switch contentMode {
+        case .aspectFit:
+            let newSize = self.size.kf.constrained(size)
+            return resize(to: newSize)
+        case .aspectFill:
+            let newSize = self.size.kf.filling(size)
+            return resize(to: newSize)
+        default:
+            return resize(to: size)
+        }
+    }
+    
+    public func crop(to size: CGSize, anchorOn anchor: CGPoint) -> Image {
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Crop only works for CG-based image.")
+            return base
+        }
+        
+        let rect = self.size.kf.constrainedRect(for: size, anchor: anchor)
+        guard let image = cgImage.cropping(to: rect.scaled(scale)) else {
+            assertionFailure("[Kingfisher] Cropping image failed.")
+            return base
+        }
+        
+        return Kingfisher.image(cgImage: image, scale: scale, refImage: base)
+    }
+    
+    // MARK: - Blur
+    
+    /// Create an image with blur effect based on `self`.
+    ///
+    /// - parameter radius: The blur radius should be used when creating blur effect.
+    ///
+    /// - returns: An image with blur effect applied.
+    ///
+    /// - Note: This method only works for CG-based image.
+    public func blurred(withRadius radius: CGFloat) -> Image {
+        #if os(watchOS)
+            return base
+        #else
+            guard let cgImage = cgImage else {
+                assertionFailure("[Kingfisher] Blur only works for CG-based image.")
+                return base
+            }
+            
+            // http://www.w3.org/TR/SVG/filters.html#feGaussianBlurElement
+            // let d = floor(s * 3*sqrt(2*pi)/4 + 0.5)
+            // if d is odd, use three box-blurs of size 'd', centered on the output pixel.
+            let s = Float(max(radius, 2.0))
+            // We will do blur on a resized image (*0.5), so the blur radius could be half as well.
+            
+            // Fix the slow compiling time for Swift 3. 
+            // See https://github.com/onevcat/Kingfisher/issues/611
+            let pi2 = 2 * Float.pi
+            let sqrtPi2 = sqrt(pi2)
+            var targetRadius = floor(s * 3.0 * sqrtPi2 / 4.0 + 0.5)
+            
+            if targetRadius.isEven {
+                targetRadius += 1
+            }
+            
+            let iterations: Int
+            if radius < 0.5 {
+                iterations = 1
+            } else if radius < 1.5 {
+                iterations = 2
+            } else {
+                iterations = 3
+            }
+            
+            let w = Int(size.width)
+            let h = Int(size.height)
+            let rowBytes = Int(CGFloat(cgImage.bytesPerRow))
+            
+            func createEffectBuffer(_ context: CGContext) -> vImage_Buffer {
+                let data = context.data
+                let width = vImagePixelCount(context.width)
+                let height = vImagePixelCount(context.height)
+                let rowBytes = context.bytesPerRow
+                
+                return vImage_Buffer(data: data, height: height, width: width, rowBytes: rowBytes)
+            }
+
+            guard let context = beginContext(size: size, scale: scale) else {
+                assertionFailure("[Kingfisher] Failed to create CG context for blurring image.")
+                return base
+            }
+            defer { endContext() }
+
+            context.draw(cgImage, in: CGRect(x: 0, y: 0, width: w, height: h))
+            
+            var inBuffer = createEffectBuffer(context)
+            
+            guard let outContext = beginContext(size: size, scale: scale) else {
+                assertionFailure("[Kingfisher] Failed to create CG context for blurring image.")
+                return base
+            }
+            defer { endContext() }
+            var outBuffer = createEffectBuffer(outContext)
+            
+            for _ in 0 ..< iterations {
+                vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, nil, 0, 0, UInt32(targetRadius), UInt32(targetRadius), nil, vImage_Flags(kvImageEdgeExtend))
+                (inBuffer, outBuffer) = (outBuffer, inBuffer)
+            }
+            
+            #if os(macOS)
+                let result = outContext.makeImage().flatMap { fixedForRetinaPixel(cgImage: $0, to: size) }
+            #else
+                let result = outContext.makeImage().flatMap { Image(cgImage: $0, scale: base.scale, orientation: base.imageOrientation) }
+            #endif
+            guard let blurredImage = result else {
+                assertionFailure("[Kingfisher] Can not make an blurred image within this context.")
+                return base
+            }
+            
+            return blurredImage
+        #endif
+    }
+    
+    // MARK: - Overlay
+    
+    /// Create an image from `self` with a color overlay layer.
+    ///
+    /// - parameter color:    The color should be use to overlay.
+    /// - parameter fraction: Fraction of input color. From 0.0 to 1.0. 0.0 means solid color, 1.0 means transparent overlay.
+    ///
+    /// - returns: An image with a color overlay applied.
+    ///
+    /// - Note: This method only works for CG-based image.
+    public func overlaying(with color: Color, fraction: CGFloat) -> Image {
+        
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Overlaying only works for CG-based image.")
+            return base
+        }
+        
+        let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
+        return draw(cgImage: cgImage, to: rect.size) {
+            #if os(macOS)
+                base.draw(in: rect)
+                if fraction > 0 {
+                    color.withAlphaComponent(1 - fraction).set()
+                    rect.fill(using: .sourceAtop)
+                }
+            #else
+                color.set()
+                UIRectFill(rect)
+                base.draw(in: rect, blendMode: .destinationIn, alpha: 1.0)
+                
+                if fraction > 0 {
+                    base.draw(in: rect, blendMode: .sourceAtop, alpha: fraction)
+                }
+            #endif
+        }
+    }
+    
+    // MARK: - Tint
+    
+    /// Create an image from `self` with a color tint.
+    ///
+    /// - parameter color: The color should be used to tint `self`
+    ///
+    /// - returns: An image with a color tint applied.
+    public func tinted(with color: Color) -> Image {
+        #if os(watchOS)
+            return base
+        #else
+            return apply(.tint(color))
+        #endif
+    }
+    
+    // MARK: - Color Control
+    
+    /// Create an image from `self` with color control.
+    ///
+    /// - parameter brightness: Brightness changing to image.
+    /// - parameter contrast:   Contrast changing to image.
+    /// - parameter saturation: Saturation changing to image.
+    /// - parameter inputEV:    InputEV changing to image.
+    ///
+    /// - returns: An image with color control applied.
+    public func adjusted(brightness: CGFloat, contrast: CGFloat, saturation: CGFloat, inputEV: CGFloat) -> Image {
+        #if os(watchOS)
+            return base
+        #else
+            return apply(.colorControl((brightness, contrast, saturation, inputEV)))
+        #endif
+    }
+
+    /// Return an image with given scale.
+    ///
+    /// - Parameter scale: Target scale factor the new image should have.
+    /// - Returns: The image with target scale. If the base image is already in the scale, `base` will be returned.
+    public func scaled(to scale: CGFloat) -> Image {
+        guard scale != self.scale else {
+            return base
+        }
+        guard let cgImage = cgImage else {
+            assertionFailure("[Kingfisher] Scaling only works for CG-based image.")
+            return base
+        }
+        return Kingfisher.image(cgImage: cgImage, scale: scale, refImage: base)
+    }
+}
+
+// MARK: - Decode
+extension Kingfisher where Base: Image {
+    var decoded: Image {
+        return decoded(scale: scale)
+    }
+    
+    func decoded(scale: CGFloat) -> Image {
+        // prevent animated image (GIF) lose it's images
+        #if os(iOS)
+            if imageSource != nil { return base }
+        #else
+            if images != nil { return base }
+        #endif
+        
+        guard let imageRef = self.cgImage else {
+            assertionFailure("[Kingfisher] Decoding only works for CG-based image.")
+            return base
+        }
+        
+        // Draw CGImage in a plain context with scale of 1.0.
+        guard let context = beginContext(size: CGSize(width: imageRef.width, height: imageRef.height), scale: 1.0) else {
+            assertionFailure("[Kingfisher] Decoding fails to create a valid context.")
+            return base
+        }
+        
+        defer { endContext() }
+        
+        let rect = CGRect(x: 0, y: 0, width: CGFloat(imageRef.width), height: CGFloat(imageRef.height))
+        context.draw(imageRef, in: rect)
+        let decompressedImageRef = context.makeImage()
+        return Kingfisher<Image>.image(cgImage: decompressedImageRef!, scale: scale, refImage: base)
+    }
+}
+
+/// Reference the source image reference
+final class ImageSource {
+    var imageRef: CGImageSource?
+    init(ref: CGImageSource) {
+        self.imageRef = ref
+    }
+}
+
+// MARK: - Image format
+private struct ImageHeaderData {
+    static var PNG: [UInt8] = [0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A]
+    static var JPEG_SOI: [UInt8] = [0xFF, 0xD8]
+    static var JPEG_IF: [UInt8] = [0xFF]
+    static var GIF: [UInt8] = [0x47, 0x49, 0x46]
+}
+
+enum ImageFormat {
+    case unknown, PNG, JPEG, GIF
+}
+
+
+// MARK: - Misc Helpers
+public struct DataProxy {
+    fileprivate let base: Data
+    init(proxy: Data) {
+        base = proxy
+    }
+}
+
+extension Data: KingfisherCompatible {
+    public typealias CompatibleType = DataProxy
+    public var kf: DataProxy {
+        return DataProxy(proxy: self)
+    }
+}
+
+extension DataProxy {
+    var imageFormat: ImageFormat {
+        var buffer = [UInt8](repeating: 0, count: 8)
+        (base as NSData).getBytes(&buffer, length: 8)
+        if buffer == ImageHeaderData.PNG {
+            return .PNG
+        } else if buffer[0] == ImageHeaderData.JPEG_SOI[0] &&
+            buffer[1] == ImageHeaderData.JPEG_SOI[1] &&
+            buffer[2] == ImageHeaderData.JPEG_IF[0]
+        {
+            return .JPEG
+        } else if buffer[0] == ImageHeaderData.GIF[0] &&
+            buffer[1] == ImageHeaderData.GIF[1] &&
+            buffer[2] == ImageHeaderData.GIF[2]
+        {
+            return .GIF
+        }
+
+        return .unknown
+    }
+}
+
+public struct CGSizeProxy {
+    fileprivate let base: CGSize
+    init(proxy: CGSize) {
+        base = proxy
+    }
+}
+
+extension CGSize: KingfisherCompatible {
+    public typealias CompatibleType = CGSizeProxy
+    public var kf: CGSizeProxy {
+        return CGSizeProxy(proxy: self)
+    }
+}
+
+extension CGSizeProxy {
+    func constrained(_ size: CGSize) -> CGSize {
+        let aspectWidth = round(aspectRatio * size.height)
+        let aspectHeight = round(size.width / aspectRatio)
+
+        return aspectWidth > size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height)
+    }
+
+    func filling(_ size: CGSize) -> CGSize {
+        let aspectWidth = round(aspectRatio * size.height)
+        let aspectHeight = round(size.width / aspectRatio)
+
+        return aspectWidth < size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height)
+    }
+
+    private var aspectRatio: CGFloat {
+        return base.height == 0.0 ? 1.0 : base.width / base.height
+    }
+    
+    
+    func constrainedRect(for size: CGSize, anchor: CGPoint) -> CGRect {
+        
+        let unifiedAnchor = CGPoint(x: anchor.x.clamped(to: 0.0...1.0),
+                                    y: anchor.y.clamped(to: 0.0...1.0))
+        
+        let x = unifiedAnchor.x * base.width - unifiedAnchor.x * size.width
+        let y = unifiedAnchor.y * base.height - unifiedAnchor.y * size.height
+        let r = CGRect(x: x, y: y, width: size.width, height: size.height)
+        
+        let ori = CGRect(origin: CGPoint.zero, size: base)
+        return ori.intersection(r)
+    }
+}
+
+extension CGRect {
+    func scaled(_ scale: CGFloat) -> CGRect {
+        return CGRect(x: origin.x * scale, y: origin.y * scale,
+                      width: size.width * scale, height: size.height * scale)
+    }
+}
+
+extension Comparable {
+    func clamped(to limits: ClosedRange<Self>) -> Self {
+        return min(max(self, limits.lowerBound), limits.upperBound)
+    }
+}
+
+extension Kingfisher where Base: Image {
+    
+    func beginContext(size: CGSize, scale: CGFloat) -> CGContext? {
+        #if os(macOS)
+            guard let rep = NSBitmapImageRep(
+                bitmapDataPlanes: nil,
+                pixelsWide: Int(size.width),
+                pixelsHigh: Int(size.height),
+                bitsPerSample: cgImage?.bitsPerComponent ?? 8,
+                samplesPerPixel: 4,
+                hasAlpha: true,
+                isPlanar: false,
+                colorSpaceName: .calibratedRGB,
+                bytesPerRow: 0,
+                bitsPerPixel: 0) else
+            {
+                assertionFailure("[Kingfisher] Image representation cannot be created.")
+                return nil
+            }
+            rep.size = size
+            NSGraphicsContext.saveGraphicsState()
+            guard let context = NSGraphicsContext(bitmapImageRep: rep) else {
+                assertionFailure("[Kingfisher] Image contenxt cannot be created.")
+                return nil
+            }
+            
+            NSGraphicsContext.current = context
+            return context.cgContext
+        #else
+            UIGraphicsBeginImageContextWithOptions(size, false, scale)
+            let context = UIGraphicsGetCurrentContext()
+            context?.scaleBy(x: 1.0, y: -1.0)
+            context?.translateBy(x: 0, y: -size.height)
+            return context
+        #endif
+    }
+    
+    func endContext() {
+        #if os(macOS)
+            NSGraphicsContext.restoreGraphicsState()
+        #else
+            UIGraphicsEndImageContext()
+        #endif
+    }
+    
+    func draw(cgImage: CGImage?, to size: CGSize, draw: ()->()) -> Image {
+        #if os(macOS)
+        guard let rep = NSBitmapImageRep(
+            bitmapDataPlanes: nil,
+            pixelsWide: Int(size.width),
+            pixelsHigh: Int(size.height),
+            bitsPerSample: cgImage?.bitsPerComponent ?? 8,
+            samplesPerPixel: 4,
+            hasAlpha: true,
+            isPlanar: false,
+            colorSpaceName: .calibratedRGB,
+            bytesPerRow: 0,
+            bitsPerPixel: 0) else
+        {
+            assertionFailure("[Kingfisher] Image representation cannot be created.")
+            return base
+        }
+        rep.size = size
+        
+        NSGraphicsContext.saveGraphicsState()
+        
+        let context = NSGraphicsContext(bitmapImageRep: rep)
+        NSGraphicsContext.current = context
+        draw()
+        NSGraphicsContext.restoreGraphicsState()
+        
+        let outputImage = Image(size: size)
+        outputImage.addRepresentation(rep)
+        return outputImage
+        #else
+            
+        UIGraphicsBeginImageContextWithOptions(size, false, scale)
+        defer { UIGraphicsEndImageContext() }
+        draw()
+        return UIGraphicsGetImageFromCurrentImageContext() ?? base
+        
+        #endif
+    }
+    
+    #if os(macOS)
+    func fixedForRetinaPixel(cgImage: CGImage, to size: CGSize) -> Image {
+        
+        let image = Image(cgImage: cgImage, size: base.size)
+        let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size)
+        
+        return draw(cgImage: cgImage, to: self.size) {
+            image.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0)
+        }
+    }
+    #endif
+}
+
+extension Float {
+    var isEven: Bool {
+        return truncatingRemainder(dividingBy: 2.0) == 0
+    }
+}
+
+#if os(macOS)
+extension NSBezierPath {
+    convenience init(roundedRect rect: NSRect, topLeftRadius: CGFloat, topRightRadius: CGFloat,
+         bottomLeftRadius: CGFloat, bottomRightRadius: CGFloat)
+    {
+        self.init()
+        
+        let maxCorner = min(rect.width, rect.height) / 2
+        
+        let radiusTopLeft = min(maxCorner, max(0, topLeftRadius))
+        let radiustopRight = min(maxCorner, max(0, topRightRadius))
+        let radiusbottomLeft = min(maxCorner, max(0, bottomLeftRadius))
+        let radiusbottomRight = min(maxCorner, max(0, bottomRightRadius))
+        
+        guard !NSIsEmptyRect(rect) else {
+            return
+        }
+        
+        let topLeft = NSMakePoint(NSMinX(rect), NSMaxY(rect));
+        let topRight = NSMakePoint(NSMaxX(rect), NSMaxY(rect));
+        let bottomRight = NSMakePoint(NSMaxX(rect), NSMinY(rect));
+        
+        move(to: NSMakePoint(NSMidX(rect), NSMaxY(rect)))
+        appendArc(from: topLeft, to: rect.origin, radius: radiusTopLeft)
+        appendArc(from: rect.origin, to: bottomRight, radius: radiusbottomLeft)
+        appendArc(from: bottomRight, to: topRight, radius: radiusbottomRight)
+        appendArc(from: topRight, to: topLeft, radius: radiustopRight)
+        close()
+    }
+    
+    convenience init(roundedRect rect: NSRect, byRoundingCorners corners: RectCorner, radius: CGFloat) {
+        let radiusTopLeft = corners.contains(.topLeft) ? radius : 0
+        let radiusTopRight = corners.contains(.topRight) ? radius : 0
+        let radiusBottomLeft = corners.contains(.bottomLeft) ? radius : 0
+        let radiusBottomRight = corners.contains(.bottomRight) ? radius : 0
+        
+        self.init(roundedRect: rect, topLeftRadius: radiusTopLeft, topRightRadius: radiusTopRight,
+                  bottomLeftRadius: radiusBottomLeft, bottomRightRadius: radiusBottomRight)
+    }
+}
+    
+#else
+extension RectCorner {
+    var uiRectCorner: UIRectCorner {
+        
+        var result: UIRectCorner = []
+        
+        if self.contains(.topLeft) { result.insert(.topLeft) }
+        if self.contains(.topRight) { result.insert(.topRight) }
+        if self.contains(.bottomLeft) { result.insert(.bottomLeft) }
+        if self.contains(.bottomRight) { result.insert(.bottomRight) }
+        
+        return result
+    }
+}
+#endif
+