// // Image.swift // Kingfisher // // Created by Wei Wang on 16/1/6. // // Copyright (c) 2018 Wei Wang // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #if os(macOS) import AppKit private var imagesKey: Void? private var durationKey: Void? #else import UIKit import MobileCoreServices private var imageSourceKey: Void? #endif private var animatedImageDataKey: Void? import ImageIO import CoreGraphics #if !os(watchOS) import Accelerate import CoreImage #endif // MARK: - Image Properties extension Kingfisher where Base: Image { fileprivate(set) var animatedImageData: Data? { get { return objc_getAssociatedObject(base, &animatedImageDataKey) as? Data } set { objc_setAssociatedObject(base, &animatedImageDataKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) } } #if os(macOS) var cgImage: CGImage? { return base.cgImage(forProposedRect: nil, context: nil, hints: nil) } var scale: CGFloat { return 1.0 } fileprivate(set) var images: [Image]? { get { return objc_getAssociatedObject(base, &imagesKey) as? [Image] } set { objc_setAssociatedObject(base, &imagesKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) } } fileprivate(set) var duration: TimeInterval { get { return objc_getAssociatedObject(base, &durationKey) as? TimeInterval ?? 0.0 } set { objc_setAssociatedObject(base, &durationKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) } } var size: CGSize { return base.representations.reduce(CGSize.zero, { size, rep in return CGSize(width: max(size.width, CGFloat(rep.pixelsWide)), height: max(size.height, CGFloat(rep.pixelsHigh))) }) } #else var cgImage: CGImage? { return base.cgImage } var scale: CGFloat { return base.scale } var images: [Image]? { return base.images } var duration: TimeInterval { return base.duration } fileprivate(set) var imageSource: ImageSource? { get { return objc_getAssociatedObject(base, &imageSourceKey) as? ImageSource } set { objc_setAssociatedObject(base, &imageSourceKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) } } var size: CGSize { return base.size } #endif } // MARK: - Image Conversion extension Kingfisher where Base: Image { #if os(macOS) static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image { return Image(cgImage: cgImage, size: CGSize.zero) } /** Normalize the image. This method does nothing in OS X. - returns: The image itself. */ public var normalized: Image { return base } static func animated(with images: [Image], forDuration forDurationduration: TimeInterval) -> Image? { return nil } #else static func image(cgImage: CGImage, scale: CGFloat, refImage: Image?) -> Image { if let refImage = refImage { return Image(cgImage: cgImage, scale: scale, orientation: refImage.imageOrientation) } else { return Image(cgImage: cgImage, scale: scale, orientation: .up) } } /** Normalize the image. This method will try to redraw an image with orientation and scale considered. - returns: The normalized image with orientation set to up and correct scale. */ public var normalized: Image { // prevent animated image (GIF) lose it's images guard images == nil else { return base } // No need to do anything if already up guard base.imageOrientation != .up else { return base } return draw(cgImage: nil, to: size) { base.draw(in: CGRect(origin: CGPoint.zero, size: size)) } } static func animated(with images: [Image], forDuration duration: TimeInterval) -> Image? { return .animatedImage(with: images, duration: duration) } #endif } // MARK: - Image Representation extension Kingfisher where Base: Image { // MARK: - PNG public func pngRepresentation() -> Data? { #if os(macOS) guard let cgimage = cgImage else { return nil } let rep = NSBitmapImageRep(cgImage: cgimage) return rep.representation(using: .png, properties: [:]) #else return UIImagePNGRepresentation(base) #endif } // MARK: - JPEG public func jpegRepresentation(compressionQuality: CGFloat) -> Data? { #if os(macOS) guard let cgImage = cgImage else { return nil } let rep = NSBitmapImageRep(cgImage: cgImage) return rep.representation(using:.jpeg, properties: [.compressionFactor: compressionQuality]) #else return UIImageJPEGRepresentation(base, compressionQuality) #endif } // MARK: - GIF public func gifRepresentation() -> Data? { return animatedImageData } } // MARK: - Create images from data extension Kingfisher where Base: Image { static func animated(with data: Data, scale: CGFloat = 1.0, duration: TimeInterval = 0.0, preloadAll: Bool, onlyFirstFrame: Bool = false) -> Image? { func decode(from imageSource: CGImageSource, for options: NSDictionary) -> ([Image], TimeInterval)? { //Calculates frame duration for a gif frame out of the kCGImagePropertyGIFDictionary dictionary func frameDuration(from gifInfo: NSDictionary?) -> Double { let gifDefaultFrameDuration = 0.100 guard let gifInfo = gifInfo else { return gifDefaultFrameDuration } let unclampedDelayTime = gifInfo[kCGImagePropertyGIFUnclampedDelayTime as String] as? NSNumber let delayTime = gifInfo[kCGImagePropertyGIFDelayTime as String] as? NSNumber let duration = unclampedDelayTime ?? delayTime guard let frameDuration = duration else { return gifDefaultFrameDuration } return frameDuration.doubleValue > 0.011 ? frameDuration.doubleValue : gifDefaultFrameDuration } let frameCount = CGImageSourceGetCount(imageSource) var images = [Image]() var gifDuration = 0.0 for i in 0 ..< frameCount { guard let imageRef = CGImageSourceCreateImageAtIndex(imageSource, i, options) else { return nil } if frameCount == 1 { // Single frame gifDuration = Double.infinity } else { // Animated GIF guard let properties = CGImageSourceCopyPropertiesAtIndex(imageSource, i, nil) else { return nil } let gifInfo = (properties as NSDictionary)[kCGImagePropertyGIFDictionary as String] as? NSDictionary gifDuration += frameDuration(from: gifInfo) } images.append(Kingfisher.image(cgImage: imageRef, scale: scale, refImage: nil)) if onlyFirstFrame { break } } return (images, gifDuration) } // Start of kf.animatedImageWithGIFData let options: NSDictionary = [kCGImageSourceShouldCache as String: true, kCGImageSourceTypeIdentifierHint as String: kUTTypeGIF] guard let imageSource = CGImageSourceCreateWithData(data as CFData, options) else { return nil } #if os(macOS) guard let (images, gifDuration) = decode(from: imageSource, for: options) else { return nil } let image: Image? if onlyFirstFrame { image = images.first } else { image = Image(data: data) image?.kf.images = images image?.kf.duration = gifDuration } image?.kf.animatedImageData = data return image #else let image: Image? if preloadAll || onlyFirstFrame { guard let (images, gifDuration) = decode(from: imageSource, for: options) else { return nil } image = onlyFirstFrame ? images.first : Kingfisher.animated(with: images, forDuration: duration <= 0.0 ? gifDuration : duration) } else { image = Image(data: data) image?.kf.imageSource = ImageSource(ref: imageSource) } image?.kf.animatedImageData = data return image #endif } static func image(data: Data, scale: CGFloat, preloadAllAnimationData: Bool, onlyFirstFrame: Bool) -> Image? { var image: Image? #if os(macOS) switch data.kf.imageFormat { case .JPEG: image = Image(data: data) case .PNG: image = Image(data: data) case .GIF: image = Kingfisher.animated( with: data, scale: scale, duration: 0.0, preloadAll: preloadAllAnimationData, onlyFirstFrame: onlyFirstFrame) case .unknown: image = Image(data: data) } #else switch data.kf.imageFormat { case .JPEG: image = Image(data: data, scale: scale) case .PNG: image = Image(data: data, scale: scale) case .GIF: image = Kingfisher.animated( with: data, scale: scale, duration: 0.0, preloadAll: preloadAllAnimationData, onlyFirstFrame: onlyFirstFrame) case .unknown: image = Image(data: data, scale: scale) } #endif return image } } // MARK: - Image Transforming extension Kingfisher where Base: Image { // MARK: - Blend Mode /// Create image based on `self` and apply blend mode. /// /// - parameter blendMode: The blend mode of creating image. /// - parameter alpha: The alpha should be used for image. /// - parameter backgroundColor: The background color for the output image. /// /// - returns: An image with blend mode applied. /// /// - Note: This method only works for CG-based image. #if !os(macOS) public func image(withBlendMode blendMode: CGBlendMode, alpha: CGFloat = 1.0, backgroundColor: Color? = nil) -> Image { guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Blend mode image only works for CG-based image.") return base } let rect = CGRect(origin: .zero, size: size) return draw(cgImage: cgImage, to: rect.size) { if let backgroundColor = backgroundColor { backgroundColor.setFill() UIRectFill(rect) } base.draw(in: rect, blendMode: blendMode, alpha: alpha) } } #endif // MARK: - Compositing Operation /// Create image based on `self` and apply compositing operation. /// /// - parameter compositingOperation: The compositing operation of creating image. /// - parameter alpha: The alpha should be used for image. /// - parameter backgroundColor: The background color for the output image. /// /// - returns: An image with compositing operation applied. /// /// - Note: This method only works for CG-based image. #if os(macOS) public func image(withCompositingOperation compositingOperation: NSCompositingOperation, alpha: CGFloat = 1.0, backgroundColor: Color? = nil) -> Image { guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Compositing Operation image only works for CG-based image.") return base } let rect = CGRect(origin: .zero, size: size) return draw(cgImage: cgImage, to: rect.size) { if let backgroundColor = backgroundColor { backgroundColor.setFill() rect.fill() } base.draw(in: rect, from: NSRect.zero, operation: compositingOperation, fraction: alpha) } } #endif // MARK: - Round Corner /// Create a round corner image based on `self`. /// /// - parameter radius: The round corner radius of creating image. /// - parameter size: The target size of creating image. /// - parameter corners: The target corners which will be applied rounding. /// - parameter backgroundColor: The background color for the output image /// /// - returns: An image with round corner of `self`. /// /// - Note: This method only works for CG-based image. public func image(withRoundRadius radius: CGFloat, fit size: CGSize, roundingCorners corners: RectCorner = .all, backgroundColor: Color? = nil) -> Image { guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Round corner image only works for CG-based image.") return base } let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size) return draw(cgImage: cgImage, to: size) { #if os(macOS) if let backgroundColor = backgroundColor { let rectPath = NSBezierPath(rect: rect) backgroundColor.setFill() rectPath.fill() } let path = NSBezierPath(roundedRect: rect, byRoundingCorners: corners, radius: radius) path.windingRule = .evenOddWindingRule path.addClip() base.draw(in: rect) #else guard let context = UIGraphicsGetCurrentContext() else { assertionFailure("[Kingfisher] Failed to create CG context for image.") return } if let backgroundColor = backgroundColor { let rectPath = UIBezierPath(rect: rect) backgroundColor.setFill() rectPath.fill() } let path = UIBezierPath(roundedRect: rect, byRoundingCorners: corners.uiRectCorner, cornerRadii: CGSize(width: radius, height: radius)).cgPath context.addPath(path) context.clip() base.draw(in: rect) #endif } } #if os(iOS) || os(tvOS) func resize(to size: CGSize, for contentMode: UIViewContentMode) -> Image { switch contentMode { case .scaleAspectFit: return resize(to: size, for: .aspectFit) case .scaleAspectFill: return resize(to: size, for: .aspectFill) default: return resize(to: size) } } #endif // MARK: - Resize /// Resize `self` to an image of new size. /// /// - parameter size: The target size. /// /// - returns: An image with new size. /// /// - Note: This method only works for CG-based image. public func resize(to size: CGSize) -> Image { guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Resize only works for CG-based image.") return base } let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size) return draw(cgImage: cgImage, to: size) { #if os(macOS) base.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0) #else base.draw(in: rect) #endif } } /// Resize `self` to an image of new size, respecting the content mode. /// /// - Parameters: /// - size: The target size. /// - contentMode: Content mode of output image should be. /// - Returns: An image with new size. public func resize(to size: CGSize, for contentMode: ContentMode) -> Image { switch contentMode { case .aspectFit: let newSize = self.size.kf.constrained(size) return resize(to: newSize) case .aspectFill: let newSize = self.size.kf.filling(size) return resize(to: newSize) default: return resize(to: size) } } public func crop(to size: CGSize, anchorOn anchor: CGPoint) -> Image { guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Crop only works for CG-based image.") return base } let rect = self.size.kf.constrainedRect(for: size, anchor: anchor) guard let image = cgImage.cropping(to: rect.scaled(scale)) else { assertionFailure("[Kingfisher] Cropping image failed.") return base } return Kingfisher.image(cgImage: image, scale: scale, refImage: base) } // MARK: - Blur /// Create an image with blur effect based on `self`. /// /// - parameter radius: The blur radius should be used when creating blur effect. /// /// - returns: An image with blur effect applied. /// /// - Note: This method only works for CG-based image. public func blurred(withRadius radius: CGFloat) -> Image { #if os(watchOS) return base #else guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Blur only works for CG-based image.") return base } // http://www.w3.org/TR/SVG/filters.html#feGaussianBlurElement // let d = floor(s * 3*sqrt(2*pi)/4 + 0.5) // if d is odd, use three box-blurs of size 'd', centered on the output pixel. let s = Float(max(radius, 2.0)) // We will do blur on a resized image (*0.5), so the blur radius could be half as well. // Fix the slow compiling time for Swift 3. // See https://github.com/onevcat/Kingfisher/issues/611 let pi2 = 2 * Float.pi let sqrtPi2 = sqrt(pi2) var targetRadius = floor(s * 3.0 * sqrtPi2 / 4.0 + 0.5) if targetRadius.isEven { targetRadius += 1 } let iterations: Int if radius < 0.5 { iterations = 1 } else if radius < 1.5 { iterations = 2 } else { iterations = 3 } let w = Int(size.width) let h = Int(size.height) let rowBytes = Int(CGFloat(cgImage.bytesPerRow)) func createEffectBuffer(_ context: CGContext) -> vImage_Buffer { let data = context.data let width = vImagePixelCount(context.width) let height = vImagePixelCount(context.height) let rowBytes = context.bytesPerRow return vImage_Buffer(data: data, height: height, width: width, rowBytes: rowBytes) } guard let context = beginContext(size: size, scale: scale) else { assertionFailure("[Kingfisher] Failed to create CG context for blurring image.") return base } defer { endContext() } context.draw(cgImage, in: CGRect(x: 0, y: 0, width: w, height: h)) var inBuffer = createEffectBuffer(context) guard let outContext = beginContext(size: size, scale: scale) else { assertionFailure("[Kingfisher] Failed to create CG context for blurring image.") return base } defer { endContext() } var outBuffer = createEffectBuffer(outContext) for _ in 0 ..< iterations { vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, nil, 0, 0, UInt32(targetRadius), UInt32(targetRadius), nil, vImage_Flags(kvImageEdgeExtend)) (inBuffer, outBuffer) = (outBuffer, inBuffer) } #if os(macOS) let result = outContext.makeImage().flatMap { fixedForRetinaPixel(cgImage: $0, to: size) } #else let result = outContext.makeImage().flatMap { Image(cgImage: $0, scale: base.scale, orientation: base.imageOrientation) } #endif guard let blurredImage = result else { assertionFailure("[Kingfisher] Can not make an blurred image within this context.") return base } return blurredImage #endif } // MARK: - Overlay /// Create an image from `self` with a color overlay layer. /// /// - parameter color: The color should be use to overlay. /// - parameter fraction: Fraction of input color. From 0.0 to 1.0. 0.0 means solid color, 1.0 means transparent overlay. /// /// - returns: An image with a color overlay applied. /// /// - Note: This method only works for CG-based image. public func overlaying(with color: Color, fraction: CGFloat) -> Image { guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Overlaying only works for CG-based image.") return base } let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height) return draw(cgImage: cgImage, to: rect.size) { #if os(macOS) base.draw(in: rect) if fraction > 0 { color.withAlphaComponent(1 - fraction).set() rect.fill(using: .sourceAtop) } #else color.set() UIRectFill(rect) base.draw(in: rect, blendMode: .destinationIn, alpha: 1.0) if fraction > 0 { base.draw(in: rect, blendMode: .sourceAtop, alpha: fraction) } #endif } } // MARK: - Tint /// Create an image from `self` with a color tint. /// /// - parameter color: The color should be used to tint `self` /// /// - returns: An image with a color tint applied. public func tinted(with color: Color) -> Image { #if os(watchOS) return base #else return apply(.tint(color)) #endif } // MARK: - Color Control /// Create an image from `self` with color control. /// /// - parameter brightness: Brightness changing to image. /// - parameter contrast: Contrast changing to image. /// - parameter saturation: Saturation changing to image. /// - parameter inputEV: InputEV changing to image. /// /// - returns: An image with color control applied. public func adjusted(brightness: CGFloat, contrast: CGFloat, saturation: CGFloat, inputEV: CGFloat) -> Image { #if os(watchOS) return base #else return apply(.colorControl((brightness, contrast, saturation, inputEV))) #endif } /// Return an image with given scale. /// /// - Parameter scale: Target scale factor the new image should have. /// - Returns: The image with target scale. If the base image is already in the scale, `base` will be returned. public func scaled(to scale: CGFloat) -> Image { guard scale != self.scale else { return base } guard let cgImage = cgImage else { assertionFailure("[Kingfisher] Scaling only works for CG-based image.") return base } return Kingfisher.image(cgImage: cgImage, scale: scale, refImage: base) } } // MARK: - Decode extension Kingfisher where Base: Image { var decoded: Image { return decoded(scale: scale) } func decoded(scale: CGFloat) -> Image { // prevent animated image (GIF) lose it's images #if os(iOS) if imageSource != nil { return base } #else if images != nil { return base } #endif guard let imageRef = self.cgImage else { assertionFailure("[Kingfisher] Decoding only works for CG-based image.") return base } // Draw CGImage in a plain context with scale of 1.0. guard let context = beginContext(size: CGSize(width: imageRef.width, height: imageRef.height), scale: 1.0) else { assertionFailure("[Kingfisher] Decoding fails to create a valid context.") return base } defer { endContext() } let rect = CGRect(x: 0, y: 0, width: CGFloat(imageRef.width), height: CGFloat(imageRef.height)) context.draw(imageRef, in: rect) let decompressedImageRef = context.makeImage() return Kingfisher.image(cgImage: decompressedImageRef!, scale: scale, refImage: base) } } /// Reference the source image reference final class ImageSource { var imageRef: CGImageSource? init(ref: CGImageSource) { self.imageRef = ref } } // MARK: - Image format private struct ImageHeaderData { static var PNG: [UInt8] = [0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A] static var JPEG_SOI: [UInt8] = [0xFF, 0xD8] static var JPEG_IF: [UInt8] = [0xFF] static var GIF: [UInt8] = [0x47, 0x49, 0x46] } enum ImageFormat { case unknown, PNG, JPEG, GIF } // MARK: - Misc Helpers public struct DataProxy { fileprivate let base: Data init(proxy: Data) { base = proxy } } extension Data: KingfisherCompatible { public typealias CompatibleType = DataProxy public var kf: DataProxy { return DataProxy(proxy: self) } } extension DataProxy { var imageFormat: ImageFormat { var buffer = [UInt8](repeating: 0, count: 8) (base as NSData).getBytes(&buffer, length: 8) if buffer == ImageHeaderData.PNG { return .PNG } else if buffer[0] == ImageHeaderData.JPEG_SOI[0] && buffer[1] == ImageHeaderData.JPEG_SOI[1] && buffer[2] == ImageHeaderData.JPEG_IF[0] { return .JPEG } else if buffer[0] == ImageHeaderData.GIF[0] && buffer[1] == ImageHeaderData.GIF[1] && buffer[2] == ImageHeaderData.GIF[2] { return .GIF } return .unknown } } public struct CGSizeProxy { fileprivate let base: CGSize init(proxy: CGSize) { base = proxy } } extension CGSize: KingfisherCompatible { public typealias CompatibleType = CGSizeProxy public var kf: CGSizeProxy { return CGSizeProxy(proxy: self) } } extension CGSizeProxy { func constrained(_ size: CGSize) -> CGSize { let aspectWidth = round(aspectRatio * size.height) let aspectHeight = round(size.width / aspectRatio) return aspectWidth > size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height) } func filling(_ size: CGSize) -> CGSize { let aspectWidth = round(aspectRatio * size.height) let aspectHeight = round(size.width / aspectRatio) return aspectWidth < size.width ? CGSize(width: size.width, height: aspectHeight) : CGSize(width: aspectWidth, height: size.height) } private var aspectRatio: CGFloat { return base.height == 0.0 ? 1.0 : base.width / base.height } func constrainedRect(for size: CGSize, anchor: CGPoint) -> CGRect { let unifiedAnchor = CGPoint(x: anchor.x.clamped(to: 0.0...1.0), y: anchor.y.clamped(to: 0.0...1.0)) let x = unifiedAnchor.x * base.width - unifiedAnchor.x * size.width let y = unifiedAnchor.y * base.height - unifiedAnchor.y * size.height let r = CGRect(x: x, y: y, width: size.width, height: size.height) let ori = CGRect(origin: CGPoint.zero, size: base) return ori.intersection(r) } } extension CGRect { func scaled(_ scale: CGFloat) -> CGRect { return CGRect(x: origin.x * scale, y: origin.y * scale, width: size.width * scale, height: size.height * scale) } } extension Comparable { func clamped(to limits: ClosedRange) -> Self { return min(max(self, limits.lowerBound), limits.upperBound) } } extension Kingfisher where Base: Image { func beginContext(size: CGSize, scale: CGFloat) -> CGContext? { #if os(macOS) guard let rep = NSBitmapImageRep( bitmapDataPlanes: nil, pixelsWide: Int(size.width), pixelsHigh: Int(size.height), bitsPerSample: cgImage?.bitsPerComponent ?? 8, samplesPerPixel: 4, hasAlpha: true, isPlanar: false, colorSpaceName: .calibratedRGB, bytesPerRow: 0, bitsPerPixel: 0) else { assertionFailure("[Kingfisher] Image representation cannot be created.") return nil } rep.size = size NSGraphicsContext.saveGraphicsState() guard let context = NSGraphicsContext(bitmapImageRep: rep) else { assertionFailure("[Kingfisher] Image contenxt cannot be created.") return nil } NSGraphicsContext.current = context return context.cgContext #else UIGraphicsBeginImageContextWithOptions(size, false, scale) let context = UIGraphicsGetCurrentContext() context?.scaleBy(x: 1.0, y: -1.0) context?.translateBy(x: 0, y: -size.height) return context #endif } func endContext() { #if os(macOS) NSGraphicsContext.restoreGraphicsState() #else UIGraphicsEndImageContext() #endif } func draw(cgImage: CGImage?, to size: CGSize, draw: ()->()) -> Image { #if os(macOS) guard let rep = NSBitmapImageRep( bitmapDataPlanes: nil, pixelsWide: Int(size.width), pixelsHigh: Int(size.height), bitsPerSample: cgImage?.bitsPerComponent ?? 8, samplesPerPixel: 4, hasAlpha: true, isPlanar: false, colorSpaceName: .calibratedRGB, bytesPerRow: 0, bitsPerPixel: 0) else { assertionFailure("[Kingfisher] Image representation cannot be created.") return base } rep.size = size NSGraphicsContext.saveGraphicsState() let context = NSGraphicsContext(bitmapImageRep: rep) NSGraphicsContext.current = context draw() NSGraphicsContext.restoreGraphicsState() let outputImage = Image(size: size) outputImage.addRepresentation(rep) return outputImage #else UIGraphicsBeginImageContextWithOptions(size, false, scale) defer { UIGraphicsEndImageContext() } draw() return UIGraphicsGetImageFromCurrentImageContext() ?? base #endif } #if os(macOS) func fixedForRetinaPixel(cgImage: CGImage, to size: CGSize) -> Image { let image = Image(cgImage: cgImage, size: base.size) let rect = CGRect(origin: CGPoint(x: 0, y: 0), size: size) return draw(cgImage: cgImage, to: self.size) { image.draw(in: rect, from: NSRect.zero, operation: .copy, fraction: 1.0) } } #endif } extension Float { var isEven: Bool { return truncatingRemainder(dividingBy: 2.0) == 0 } } #if os(macOS) extension NSBezierPath { convenience init(roundedRect rect: NSRect, topLeftRadius: CGFloat, topRightRadius: CGFloat, bottomLeftRadius: CGFloat, bottomRightRadius: CGFloat) { self.init() let maxCorner = min(rect.width, rect.height) / 2 let radiusTopLeft = min(maxCorner, max(0, topLeftRadius)) let radiustopRight = min(maxCorner, max(0, topRightRadius)) let radiusbottomLeft = min(maxCorner, max(0, bottomLeftRadius)) let radiusbottomRight = min(maxCorner, max(0, bottomRightRadius)) guard !NSIsEmptyRect(rect) else { return } let topLeft = NSMakePoint(NSMinX(rect), NSMaxY(rect)); let topRight = NSMakePoint(NSMaxX(rect), NSMaxY(rect)); let bottomRight = NSMakePoint(NSMaxX(rect), NSMinY(rect)); move(to: NSMakePoint(NSMidX(rect), NSMaxY(rect))) appendArc(from: topLeft, to: rect.origin, radius: radiusTopLeft) appendArc(from: rect.origin, to: bottomRight, radius: radiusbottomLeft) appendArc(from: bottomRight, to: topRight, radius: radiusbottomRight) appendArc(from: topRight, to: topLeft, radius: radiustopRight) close() } convenience init(roundedRect rect: NSRect, byRoundingCorners corners: RectCorner, radius: CGFloat) { let radiusTopLeft = corners.contains(.topLeft) ? radius : 0 let radiusTopRight = corners.contains(.topRight) ? radius : 0 let radiusBottomLeft = corners.contains(.bottomLeft) ? radius : 0 let radiusBottomRight = corners.contains(.bottomRight) ? radius : 0 self.init(roundedRect: rect, topLeftRadius: radiusTopLeft, topRightRadius: radiusTopRight, bottomLeftRadius: radiusBottomLeft, bottomRightRadius: radiusBottomRight) } } #else extension RectCorner { var uiRectCorner: UIRectCorner { var result: UIRectCorner = [] if self.contains(.topLeft) { result.insert(.topLeft) } if self.contains(.topRight) { result.insert(.topRight) } if self.contains(.bottomLeft) { result.insert(.bottomLeft) } if self.contains(.bottomRight) { result.insert(.bottomRight) } return result } } #endif