return (!!CurrentDocument && CurrentDocument.has_local_changes) || ap.dirty();
};
- $.wiki.newTab = function(doc, title, klass) {
- var base_id = 'id' + Math.floor(Math.random()* 5000000000);
+ $.wiki.newTab = function(doc, title, klass, base_id) {
var id = (''+klass)+'_' + base_id;
var $tab = $('<li class="nav-item" id="'+id+'" data-ui-related="'+base_id+'" data-ui-jsclass="'+klass+'" ><a href="#" class="nav-link">'
+ title + ' <span class="badge badge-danger tabclose">x</span></a></li>');
$.wiki.initTab = function(options) {
var klass = $(options.tab).attr('data-ui-jsclass');
- return new $.wiki[klass]({
+ let perspective = new $.wiki[klass]({
doc: options.doc,
id: $(options.tab).attr('id'),
- callback: function() {
- $.wiki.perspectives[this.perspective_id] = this;
- if(options.callback)
- options.callback.call(this);
- }
});
+ $.wiki.perspectives[perspective.perspective_id] = perspective;
+ return perspective;
};
$.wiki.perspectiveForTab = function(tab) { // element or id
$.wiki.exitTab = function(tab){
var self = this;
var $tab = $(tab);
- if (!('.active', $tab)) return;
+ if (!('.active', $tab).length) return;
$('.active', $tab).removeClass('active');
self.perspectives[$tab.attr('id')].onExit();
$('#' + $tab.attr('data-ui-related')).hide();
var self = this;
var $tab = $(tab);
+ // Create dynamic tabs (for diffs).
+ if ($tab.length != 1) {
+ let parts = tab.split('_');
+ if (parts.length > 1) {
+ // TODO: register perspectives for it.
+ if (parts[0] == '#DiffPerspective') {
+ $tab = $($.wiki.DiffPerspective.openId(parts[1]));
+ }
+ }
+ }
+
if($tab.length != 1)
$tab = $(DEFAULT_PERSPECTIVE);
*/
$.wiki.Perspective = class Perspective {
constructor(options) {
- if(!options) return;
-
this.doc = options.doc;
- if (options.id) {
- this.perspective_id = options.id;
- }
- else {
- this.perspective_id = '';
- }
-
- if(options.callback)
- options.callback.call(this);
+ this.perspective_id = options.id || ''
};
config() {
destroy() {
// pass
}
-
- freezeState() {
- // free UI state (don't store data here)
- }
-
- unfreezeState(frozenState) {
- // restore UI state
- }
}
/*