+++ /dev/null
-package org.apache.lucene.util;
-/**
- * Copyright 2005 The Apache Software Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-/** Floating point numbers smaller than 32 bits.
- *
- * @lucene.internal
- */
-public class SmallFloat {
-
- /** Converts a 32 bit float to an 8 bit float.
- * <br>Values less than zero are all mapped to zero.
- * <br>Values are truncated (rounded down) to the nearest 8 bit value.
- * <br>Values between zero and the smallest representable value
- * are rounded up.
- *
- * @param f the 32 bit float to be converted to an 8 bit float (byte)
- * @param numMantissaBits the number of mantissa bits to use in the byte, with the remainder to be used in the exponent
- * @param zeroExp the zero-point in the range of exponent values
- * @return the 8 bit float representation
- */
- public static byte floatToByte(float f, int numMantissaBits, int zeroExp) {
- // Adjustment from a float zero exponent to our zero exponent,
- // shifted over to our exponent position.
- int fzero = (63-zeroExp)<<numMantissaBits;
- int bits = Float.floatToRawIntBits(f);
- int smallfloat = bits >> (24-numMantissaBits);
- if (smallfloat <= fzero) {
- return (bits<=0) ?
- (byte)0 // negative numbers and zero both map to 0 byte
- :(byte)1; // underflow is mapped to smallest non-zero number.
- } else if (smallfloat >= fzero + 0x100) {
- return -1; // overflow maps to largest number
- } else {
- return (byte)(smallfloat - fzero);
- }
- }
-
- /** Converts an 8 bit float to a 32 bit float. */
- public static float byteToFloat(byte b, int numMantissaBits, int zeroExp) {
- // on Java1.5 & 1.6 JVMs, prebuilding a decoding array and doing a lookup
- // is only a little bit faster (anywhere from 0% to 7%)
- if (b == 0) return 0.0f;
- int bits = (b&0xff) << (24-numMantissaBits);
- bits += (63-zeroExp) << 24;
- return Float.intBitsToFloat(bits);
- }
-
-
- //
- // Some specializations of the generic functions follow.
- // The generic functions are just as fast with current (1.5)
- // -server JVMs, but still slower with client JVMs.
- //
-
- /** floatToByte(b, mantissaBits=3, zeroExponent=15)
- * <br>smallest non-zero value = 5.820766E-10
- * <br>largest value = 7.5161928E9
- * <br>epsilon = 0.125
- */
- public static byte floatToByte315(float f) {
- int bits = Float.floatToRawIntBits(f);
- int smallfloat = bits >> (24-3);
- if (smallfloat <= ((63-15)<<3)) {
- return (bits<=0) ? (byte)0 : (byte)1;
- }
- if (smallfloat >= ((63-15)<<3) + 0x100) {
- return -1;
- }
- return (byte)(smallfloat - ((63-15)<<3));
- }
-
- /** byteToFloat(b, mantissaBits=3, zeroExponent=15) */
- public static float byte315ToFloat(byte b) {
- // on Java1.5 & 1.6 JVMs, prebuilding a decoding array and doing a lookup
- // is only a little bit faster (anywhere from 0% to 7%)
- if (b == 0) return 0.0f;
- int bits = (b&0xff) << (24-3);
- bits += (63-15) << 24;
- return Float.intBitsToFloat(bits);
- }
-
-
- /** floatToByte(b, mantissaBits=5, zeroExponent=2)
- * <br>smallest nonzero value = 0.033203125
- * <br>largest value = 1984.0
- * <br>epsilon = 0.03125
- */
- public static byte floatToByte52(float f) {
- int bits = Float.floatToRawIntBits(f);
- int smallfloat = bits >> (24-5);
- if (smallfloat <= (63-2)<<5) {
- return (bits<=0) ? (byte)0 : (byte)1;
- }
- if (smallfloat >= ((63-2)<<5) + 0x100) {
- return -1;
- }
- return (byte)(smallfloat - ((63-2)<<5));
- }
-
- /** byteToFloat(b, mantissaBits=5, zeroExponent=2) */
- public static float byte52ToFloat(byte b) {
- // on Java1.5 & 1.6 JVMs, prebuilding a decoding array and doing a lookup
- // is only a little bit faster (anywhere from 0% to 7%)
- if (b == 0) return 0.0f;
- int bits = (b&0xff) << (24-5);
- bits += (63-2) << 24;
- return Float.intBitsToFloat(bits);
- }
-}