nodeAdded handler was getting called with invalid context
referenceElement[referenceAction](actionArg);
},
nodeMoved: function(event) {
referenceElement[referenceAction](actionArg);
},
nodeMoved: function(event) {
- return handlers.nodeAdded(event, true);
+ return handlers.nodeAdded.call(this, event, true);
},
nodeDetached: function(event) {
var canvasNode = utils.findCanvasElementInParent(event.meta.node, event.meta.parent);
},
nodeDetached: function(event) {
var canvasNode = utils.findCanvasElementInParent(event.meta.node, event.meta.parent);