Fixing dirty state management in source editor
[fnpeditor.git] / src / editor / modules / documentCanvas / canvas / canvas.js
index 2c7ddff..830db75 100644 (file)
@@ -4,14 +4,16 @@ define([
 'libs/backbone',
 'modules/documentCanvas/canvas/documentElement',
 'modules/documentCanvas/canvas/keyboard',
-'modules/documentCanvas/canvas/utils'
-], function($, _, Backbone, documentElement, keyboard, utils) {
+'modules/documentCanvas/canvas/utils',
+'modules/documentCanvas/canvas/wlxmlListener'
+], function($, _, Backbone, documentElement, keyboard, utils, wlxmlListener) {
     
 'use strict';
 
 var Canvas = function(wlxmlDocument, publisher) {
     this.eventBus = _.extend({}, Backbone.Events);
     this.wrapper = $('<div>').addClass('canvas-wrapper').attr('contenteditable', true);
+    this.wlxmlListener = wlxmlListener.create(this);
     this.loadWlxmlDocument(wlxmlDocument);
     this.publisher = publisher ? publisher : function() {};
 };
@@ -22,19 +24,19 @@ $.extend(Canvas.prototype, {
         if(!wlxmlDocument) {
             return false;
         }
+
         var canvasDOM = this.generateCanvasDOM(wlxmlDocument.root);
 
         this.wrapper.empty();
         this.wrapper.append(canvasDOM);
         this.d = this.wrapper.children(0);
         this.setupEventHandling();
+
+        this.wlxmlListener.listenTo(wlxmlDocument);
     },
 
     generateCanvasDOM: function(wlxmlNode) {
-
         var element = documentElement.DocumentNodeElement.create(wlxmlNode, this);
-
-
         return element.dom();
     },
 
@@ -270,7 +272,7 @@ $.extend(Canvas.prototype, {
         if(!(currentNodeElement && currentNodeElement.sameNode(nodeElementToLand))) {
             _markAsCurrent(nodeElementToLand);
 
-            this.publisher('currentNodeElementSet', nodeElementToLand);
+            this.publisher('currentNodeElementSet', nodeElementToLand.data('wlxmlNode'));
         }
     },