X-Git-Url: https://git.mdrn.pl/wl-app.git/blobdiff_plain/53b27422d140022594fc241cca91c3183be57bca..48b2fe9f7c2dc3d9aeaaa6dbfb27c7da4f3235ff:/iOS/Pods/MBProgressHUD/MBProgressHUD.m?ds=sidebyside diff --git a/iOS/Pods/MBProgressHUD/MBProgressHUD.m b/iOS/Pods/MBProgressHUD/MBProgressHUD.m new file mode 100644 index 0000000..1bcf9e9 --- /dev/null +++ b/iOS/Pods/MBProgressHUD/MBProgressHUD.m @@ -0,0 +1,1495 @@ +// +// MBProgressHUD.m +// Version 1.1.0 +// Created by Matej Bukovinski on 2.4.09. +// + +#import "MBProgressHUD.h" +#import + + +#ifndef kCFCoreFoundationVersionNumber_iOS_7_0 + #define kCFCoreFoundationVersionNumber_iOS_7_0 847.20 +#endif + +#ifndef kCFCoreFoundationVersionNumber_iOS_8_0 + #define kCFCoreFoundationVersionNumber_iOS_8_0 1129.15 +#endif + +#define MBMainThreadAssert() NSAssert([NSThread isMainThread], @"MBProgressHUD needs to be accessed on the main thread."); + +CGFloat const MBProgressMaxOffset = 1000000.f; + +static const CGFloat MBDefaultPadding = 4.f; +static const CGFloat MBDefaultLabelFontSize = 16.f; +static const CGFloat MBDefaultDetailsLabelFontSize = 12.f; + + +@interface MBProgressHUD () { + // Deprecated + UIColor *_activityIndicatorColor; + CGFloat _opacity; +} + +@property (nonatomic, assign) BOOL useAnimation; +@property (nonatomic, assign, getter=hasFinished) BOOL finished; +@property (nonatomic, strong) UIView *indicator; +@property (nonatomic, strong) NSDate *showStarted; +@property (nonatomic, strong) NSArray *paddingConstraints; +@property (nonatomic, strong) NSArray *bezelConstraints; +@property (nonatomic, strong) UIView *topSpacer; +@property (nonatomic, strong) UIView *bottomSpacer; +@property (nonatomic, weak) NSTimer *graceTimer; +@property (nonatomic, weak) NSTimer *minShowTimer; +@property (nonatomic, weak) NSTimer *hideDelayTimer; +@property (nonatomic, weak) CADisplayLink *progressObjectDisplayLink; + +// Deprecated +@property (assign) BOOL taskInProgress; + +@end + + +@interface MBProgressHUDRoundedButton : UIButton +@end + + +@implementation MBProgressHUD + +#pragma mark - Class methods + ++ (instancetype)showHUDAddedTo:(UIView *)view animated:(BOOL)animated { + MBProgressHUD *hud = [[self alloc] initWithView:view]; + hud.removeFromSuperViewOnHide = YES; + [view addSubview:hud]; + [hud showAnimated:animated]; + return hud; +} + ++ (BOOL)hideHUDForView:(UIView *)view animated:(BOOL)animated { + MBProgressHUD *hud = [self HUDForView:view]; + if (hud != nil) { + hud.removeFromSuperViewOnHide = YES; + [hud hideAnimated:animated]; + return YES; + } + return NO; +} + ++ (MBProgressHUD *)HUDForView:(UIView *)view { + NSEnumerator *subviewsEnum = [view.subviews reverseObjectEnumerator]; + for (UIView *subview in subviewsEnum) { + if ([subview isKindOfClass:self]) { + MBProgressHUD *hud = (MBProgressHUD *)subview; + if (hud.hasFinished == NO) { + return hud; + } + } + } + return nil; +} + +#pragma mark - Lifecycle + +- (void)commonInit { + // Set default values for properties + _animationType = MBProgressHUDAnimationFade; + _mode = MBProgressHUDModeIndeterminate; + _margin = 20.0f; + _opacity = 1.f; + _defaultMotionEffectsEnabled = YES; + + // Default color, depending on the current iOS version + BOOL isLegacy = kCFCoreFoundationVersionNumber < kCFCoreFoundationVersionNumber_iOS_7_0; + _contentColor = isLegacy ? [UIColor whiteColor] : [UIColor colorWithWhite:0.f alpha:0.7f]; + // Transparent background + self.opaque = NO; + self.backgroundColor = [UIColor clearColor]; + // Make it invisible for now + self.alpha = 0.0f; + self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; + self.layer.allowsGroupOpacity = NO; + + [self setupViews]; + [self updateIndicators]; + [self registerForNotifications]; +} + +- (instancetype)initWithFrame:(CGRect)frame { + if ((self = [super initWithFrame:frame])) { + [self commonInit]; + } + return self; +} + +- (instancetype)initWithCoder:(NSCoder *)aDecoder { + if ((self = [super initWithCoder:aDecoder])) { + [self commonInit]; + } + return self; +} + +- (id)initWithView:(UIView *)view { + NSAssert(view, @"View must not be nil."); + return [self initWithFrame:view.bounds]; +} + +- (void)dealloc { + [self unregisterFromNotifications]; +} + +#pragma mark - Show & hide + +- (void)showAnimated:(BOOL)animated { + MBMainThreadAssert(); + [self.minShowTimer invalidate]; + self.useAnimation = animated; + self.finished = NO; + // If the grace time is set, postpone the HUD display + if (self.graceTime > 0.0) { + NSTimer *timer = [NSTimer timerWithTimeInterval:self.graceTime target:self selector:@selector(handleGraceTimer:) userInfo:nil repeats:NO]; + [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; + self.graceTimer = timer; + } + // ... otherwise show the HUD immediately + else { + [self showUsingAnimation:self.useAnimation]; + } +} + +- (void)hideAnimated:(BOOL)animated { + MBMainThreadAssert(); + [self.graceTimer invalidate]; + self.useAnimation = animated; + self.finished = YES; + // If the minShow time is set, calculate how long the HUD was shown, + // and postpone the hiding operation if necessary + if (self.minShowTime > 0.0 && self.showStarted) { + NSTimeInterval interv = [[NSDate date] timeIntervalSinceDate:self.showStarted]; + if (interv < self.minShowTime) { + NSTimer *timer = [NSTimer timerWithTimeInterval:(self.minShowTime - interv) target:self selector:@selector(handleMinShowTimer:) userInfo:nil repeats:NO]; + [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; + self.minShowTimer = timer; + return; + } + } + // ... otherwise hide the HUD immediately + [self hideUsingAnimation:self.useAnimation]; +} + +- (void)hideAnimated:(BOOL)animated afterDelay:(NSTimeInterval)delay { + // Cancel any scheduled hideDelayed: calls + [self.hideDelayTimer invalidate]; + + NSTimer *timer = [NSTimer timerWithTimeInterval:delay target:self selector:@selector(handleHideTimer:) userInfo:@(animated) repeats:NO]; + [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; + self.hideDelayTimer = timer; +} + +#pragma mark - Timer callbacks + +- (void)handleGraceTimer:(NSTimer *)theTimer { + // Show the HUD only if the task is still running + if (!self.hasFinished) { + [self showUsingAnimation:self.useAnimation]; + } +} + +- (void)handleMinShowTimer:(NSTimer *)theTimer { + [self hideUsingAnimation:self.useAnimation]; +} + +- (void)handleHideTimer:(NSTimer *)timer { + [self hideAnimated:[timer.userInfo boolValue]]; +} + +#pragma mark - View Hierrarchy + +- (void)didMoveToSuperview { + [self updateForCurrentOrientationAnimated:NO]; +} + +#pragma mark - Internal show & hide operations + +- (void)showUsingAnimation:(BOOL)animated { + // Cancel any previous animations + [self.bezelView.layer removeAllAnimations]; + [self.backgroundView.layer removeAllAnimations]; + + // Cancel any scheduled hideDelayed: calls + [self.hideDelayTimer invalidate]; + + self.showStarted = [NSDate date]; + self.alpha = 1.f; + + // Needed in case we hide and re-show with the same NSProgress object attached. + [self setNSProgressDisplayLinkEnabled:YES]; + + if (animated) { + [self animateIn:YES withType:self.animationType completion:NULL]; + } else { +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wdeprecated-declarations" + self.bezelView.alpha = self.opacity; +#pragma clang diagnostic pop + self.backgroundView.alpha = 1.f; + } +} + +- (void)hideUsingAnimation:(BOOL)animated { + if (animated && self.showStarted) { + self.showStarted = nil; + [self animateIn:NO withType:self.animationType completion:^(BOOL finished) { + [self done]; + }]; + } else { + self.showStarted = nil; + self.bezelView.alpha = 0.f; + self.backgroundView.alpha = 1.f; + [self done]; + } +} + +- (void)animateIn:(BOOL)animatingIn withType:(MBProgressHUDAnimation)type completion:(void(^)(BOOL finished))completion { + // Automatically determine the correct zoom animation type + if (type == MBProgressHUDAnimationZoom) { + type = animatingIn ? MBProgressHUDAnimationZoomIn : MBProgressHUDAnimationZoomOut; + } + + CGAffineTransform small = CGAffineTransformMakeScale(0.5f, 0.5f); + CGAffineTransform large = CGAffineTransformMakeScale(1.5f, 1.5f); + + // Set starting state + UIView *bezelView = self.bezelView; + if (animatingIn && bezelView.alpha == 0.f && type == MBProgressHUDAnimationZoomIn) { + bezelView.transform = small; + } else if (animatingIn && bezelView.alpha == 0.f && type == MBProgressHUDAnimationZoomOut) { + bezelView.transform = large; + } + + // Perform animations + dispatch_block_t animations = ^{ + if (animatingIn) { + bezelView.transform = CGAffineTransformIdentity; + } else if (!animatingIn && type == MBProgressHUDAnimationZoomIn) { + bezelView.transform = large; + } else if (!animatingIn && type == MBProgressHUDAnimationZoomOut) { + bezelView.transform = small; + } +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wdeprecated-declarations" + bezelView.alpha = animatingIn ? self.opacity : 0.f; +#pragma clang diagnostic pop + self.backgroundView.alpha = animatingIn ? 1.f : 0.f; + }; + + // Spring animations are nicer, but only available on iOS 7+ +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 70000 || TARGET_OS_TV + if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_7_0) { + [UIView animateWithDuration:0.3 delay:0. usingSpringWithDamping:1.f initialSpringVelocity:0.f options:UIViewAnimationOptionBeginFromCurrentState animations:animations completion:completion]; + return; + } +#endif + [UIView animateWithDuration:0.3 delay:0. options:UIViewAnimationOptionBeginFromCurrentState animations:animations completion:completion]; +} + +- (void)done { + // Cancel any scheduled hideDelayed: calls + [self.hideDelayTimer invalidate]; + [self setNSProgressDisplayLinkEnabled:NO]; + + if (self.hasFinished) { + self.alpha = 0.0f; + if (self.removeFromSuperViewOnHide) { + [self removeFromSuperview]; + } + } + MBProgressHUDCompletionBlock completionBlock = self.completionBlock; + if (completionBlock) { + completionBlock(); + } + id delegate = self.delegate; + if ([delegate respondsToSelector:@selector(hudWasHidden:)]) { + [delegate performSelector:@selector(hudWasHidden:) withObject:self]; + } +} + +#pragma mark - UI + +- (void)setupViews { + UIColor *defaultColor = self.contentColor; + + MBBackgroundView *backgroundView = [[MBBackgroundView alloc] initWithFrame:self.bounds]; + backgroundView.style = MBProgressHUDBackgroundStyleSolidColor; + backgroundView.backgroundColor = [UIColor clearColor]; + backgroundView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; + backgroundView.alpha = 0.f; + [self addSubview:backgroundView]; + _backgroundView = backgroundView; + + MBBackgroundView *bezelView = [MBBackgroundView new]; + bezelView.translatesAutoresizingMaskIntoConstraints = NO; + bezelView.layer.cornerRadius = 5.f; + bezelView.alpha = 0.f; + [self addSubview:bezelView]; + _bezelView = bezelView; + [self updateBezelMotionEffects]; + + UILabel *label = [UILabel new]; + label.adjustsFontSizeToFitWidth = NO; + label.textAlignment = NSTextAlignmentCenter; + label.textColor = defaultColor; + label.font = [UIFont boldSystemFontOfSize:MBDefaultLabelFontSize]; + label.opaque = NO; + label.backgroundColor = [UIColor clearColor]; + _label = label; + + UILabel *detailsLabel = [UILabel new]; + detailsLabel.adjustsFontSizeToFitWidth = NO; + detailsLabel.textAlignment = NSTextAlignmentCenter; + detailsLabel.textColor = defaultColor; + detailsLabel.numberOfLines = 0; + detailsLabel.font = [UIFont boldSystemFontOfSize:MBDefaultDetailsLabelFontSize]; + detailsLabel.opaque = NO; + detailsLabel.backgroundColor = [UIColor clearColor]; + _detailsLabel = detailsLabel; + + UIButton *button = [MBProgressHUDRoundedButton buttonWithType:UIButtonTypeCustom]; + button.titleLabel.textAlignment = NSTextAlignmentCenter; + button.titleLabel.font = [UIFont boldSystemFontOfSize:MBDefaultDetailsLabelFontSize]; + [button setTitleColor:defaultColor forState:UIControlStateNormal]; + _button = button; + + for (UIView *view in @[label, detailsLabel, button]) { + view.translatesAutoresizingMaskIntoConstraints = NO; + [view setContentCompressionResistancePriority:998.f forAxis:UILayoutConstraintAxisHorizontal]; + [view setContentCompressionResistancePriority:998.f forAxis:UILayoutConstraintAxisVertical]; + [bezelView addSubview:view]; + } + + UIView *topSpacer = [UIView new]; + topSpacer.translatesAutoresizingMaskIntoConstraints = NO; + topSpacer.hidden = YES; + [bezelView addSubview:topSpacer]; + _topSpacer = topSpacer; + + UIView *bottomSpacer = [UIView new]; + bottomSpacer.translatesAutoresizingMaskIntoConstraints = NO; + bottomSpacer.hidden = YES; + [bezelView addSubview:bottomSpacer]; + _bottomSpacer = bottomSpacer; +} + +- (void)updateIndicators { + UIView *indicator = self.indicator; + BOOL isActivityIndicator = [indicator isKindOfClass:[UIActivityIndicatorView class]]; + BOOL isRoundIndicator = [indicator isKindOfClass:[MBRoundProgressView class]]; + + MBProgressHUDMode mode = self.mode; + if (mode == MBProgressHUDModeIndeterminate) { + if (!isActivityIndicator) { + // Update to indeterminate indicator + [indicator removeFromSuperview]; + indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; + [(UIActivityIndicatorView *)indicator startAnimating]; + [self.bezelView addSubview:indicator]; + } + } + else if (mode == MBProgressHUDModeDeterminateHorizontalBar) { + // Update to bar determinate indicator + [indicator removeFromSuperview]; + indicator = [[MBBarProgressView alloc] init]; + [self.bezelView addSubview:indicator]; + } + else if (mode == MBProgressHUDModeDeterminate || mode == MBProgressHUDModeAnnularDeterminate) { + if (!isRoundIndicator) { + // Update to determinante indicator + [indicator removeFromSuperview]; + indicator = [[MBRoundProgressView alloc] init]; + [self.bezelView addSubview:indicator]; + } + if (mode == MBProgressHUDModeAnnularDeterminate) { + [(MBRoundProgressView *)indicator setAnnular:YES]; + } + } + else if (mode == MBProgressHUDModeCustomView && self.customView != indicator) { + // Update custom view indicator + [indicator removeFromSuperview]; + indicator = self.customView; + [self.bezelView addSubview:indicator]; + } + else if (mode == MBProgressHUDModeText) { + [indicator removeFromSuperview]; + indicator = nil; + } + indicator.translatesAutoresizingMaskIntoConstraints = NO; + self.indicator = indicator; + + if ([indicator respondsToSelector:@selector(setProgress:)]) { + [(id)indicator setValue:@(self.progress) forKey:@"progress"]; + } + + [indicator setContentCompressionResistancePriority:998.f forAxis:UILayoutConstraintAxisHorizontal]; + [indicator setContentCompressionResistancePriority:998.f forAxis:UILayoutConstraintAxisVertical]; + + [self updateViewsForColor:self.contentColor]; + [self setNeedsUpdateConstraints]; +} + +- (void)updateViewsForColor:(UIColor *)color { + if (!color) return; + + self.label.textColor = color; + self.detailsLabel.textColor = color; + [self.button setTitleColor:color forState:UIControlStateNormal]; + +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wdeprecated-declarations" + if (self.activityIndicatorColor) { + color = self.activityIndicatorColor; + } +#pragma clang diagnostic pop + + // UIAppearance settings are prioritized. If they are preset the set color is ignored. + + UIView *indicator = self.indicator; + if ([indicator isKindOfClass:[UIActivityIndicatorView class]]) { + UIActivityIndicatorView *appearance = nil; +#if __IPHONE_OS_VERSION_MIN_REQUIRED < 90000 + appearance = [UIActivityIndicatorView appearanceWhenContainedIn:[MBProgressHUD class], nil]; +#else + // For iOS 9+ + appearance = [UIActivityIndicatorView appearanceWhenContainedInInstancesOfClasses:@[[MBProgressHUD class]]]; +#endif + + if (appearance.color == nil) { + ((UIActivityIndicatorView *)indicator).color = color; + } + } else if ([indicator isKindOfClass:[MBRoundProgressView class]]) { + MBRoundProgressView *appearance = nil; +#if __IPHONE_OS_VERSION_MIN_REQUIRED < 90000 + appearance = [MBRoundProgressView appearanceWhenContainedIn:[MBProgressHUD class], nil]; +#else + appearance = [MBRoundProgressView appearanceWhenContainedInInstancesOfClasses:@[[MBProgressHUD class]]]; +#endif + if (appearance.progressTintColor == nil) { + ((MBRoundProgressView *)indicator).progressTintColor = color; + } + if (appearance.backgroundTintColor == nil) { + ((MBRoundProgressView *)indicator).backgroundTintColor = [color colorWithAlphaComponent:0.1]; + } + } else if ([indicator isKindOfClass:[MBBarProgressView class]]) { + MBBarProgressView *appearance = nil; +#if __IPHONE_OS_VERSION_MIN_REQUIRED < 90000 + appearance = [MBBarProgressView appearanceWhenContainedIn:[MBProgressHUD class], nil]; +#else + appearance = [MBBarProgressView appearanceWhenContainedInInstancesOfClasses:@[[MBProgressHUD class]]]; +#endif + if (appearance.progressColor == nil) { + ((MBBarProgressView *)indicator).progressColor = color; + } + if (appearance.lineColor == nil) { + ((MBBarProgressView *)indicator).lineColor = color; + } + } else { +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 70000 || TARGET_OS_TV + if ([indicator respondsToSelector:@selector(setTintColor:)]) { + [indicator setTintColor:color]; + } +#endif + } +} + +- (void)updateBezelMotionEffects { +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 70000 || TARGET_OS_TV + MBBackgroundView *bezelView = self.bezelView; + if (![bezelView respondsToSelector:@selector(addMotionEffect:)]) return; + + if (self.defaultMotionEffectsEnabled) { + CGFloat effectOffset = 10.f; + UIInterpolatingMotionEffect *effectX = [[UIInterpolatingMotionEffect alloc] initWithKeyPath:@"center.x" type:UIInterpolatingMotionEffectTypeTiltAlongHorizontalAxis]; + effectX.maximumRelativeValue = @(effectOffset); + effectX.minimumRelativeValue = @(-effectOffset); + + UIInterpolatingMotionEffect *effectY = [[UIInterpolatingMotionEffect alloc] initWithKeyPath:@"center.y" type:UIInterpolatingMotionEffectTypeTiltAlongVerticalAxis]; + effectY.maximumRelativeValue = @(effectOffset); + effectY.minimumRelativeValue = @(-effectOffset); + + UIMotionEffectGroup *group = [[UIMotionEffectGroup alloc] init]; + group.motionEffects = @[effectX, effectY]; + + [bezelView addMotionEffect:group]; + } else { + NSArray *effects = [bezelView motionEffects]; + for (UIMotionEffect *effect in effects) { + [bezelView removeMotionEffect:effect]; + } + } +#endif +} + +#pragma mark - Layout + +- (void)updateConstraints { + UIView *bezel = self.bezelView; + UIView *topSpacer = self.topSpacer; + UIView *bottomSpacer = self.bottomSpacer; + CGFloat margin = self.margin; + NSMutableArray *bezelConstraints = [NSMutableArray array]; + NSDictionary *metrics = @{@"margin": @(margin)}; + + NSMutableArray *subviews = [NSMutableArray arrayWithObjects:self.topSpacer, self.label, self.detailsLabel, self.button, self.bottomSpacer, nil]; + if (self.indicator) [subviews insertObject:self.indicator atIndex:1]; + + // Remove existing constraints + [self removeConstraints:self.constraints]; + [topSpacer removeConstraints:topSpacer.constraints]; + [bottomSpacer removeConstraints:bottomSpacer.constraints]; + if (self.bezelConstraints) { + [bezel removeConstraints:self.bezelConstraints]; + self.bezelConstraints = nil; + } + + // Center bezel in container (self), applying the offset if set + CGPoint offset = self.offset; + NSMutableArray *centeringConstraints = [NSMutableArray array]; + [centeringConstraints addObject:[NSLayoutConstraint constraintWithItem:bezel attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:self attribute:NSLayoutAttributeCenterX multiplier:1.f constant:offset.x]]; + [centeringConstraints addObject:[NSLayoutConstraint constraintWithItem:bezel attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:self attribute:NSLayoutAttributeCenterY multiplier:1.f constant:offset.y]]; + [self applyPriority:998.f toConstraints:centeringConstraints]; + [self addConstraints:centeringConstraints]; + + // Ensure minimum side margin is kept + NSMutableArray *sideConstraints = [NSMutableArray array]; + [sideConstraints addObjectsFromArray:[NSLayoutConstraint constraintsWithVisualFormat:@"|-(>=margin)-[bezel]-(>=margin)-|" options:0 metrics:metrics views:NSDictionaryOfVariableBindings(bezel)]]; + [sideConstraints addObjectsFromArray:[NSLayoutConstraint constraintsWithVisualFormat:@"V:|-(>=margin)-[bezel]-(>=margin)-|" options:0 metrics:metrics views:NSDictionaryOfVariableBindings(bezel)]]; + [self applyPriority:999.f toConstraints:sideConstraints]; + [self addConstraints:sideConstraints]; + + // Minimum bezel size, if set + CGSize minimumSize = self.minSize; + if (!CGSizeEqualToSize(minimumSize, CGSizeZero)) { + NSMutableArray *minSizeConstraints = [NSMutableArray array]; + [minSizeConstraints addObject:[NSLayoutConstraint constraintWithItem:bezel attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.f constant:minimumSize.width]]; + [minSizeConstraints addObject:[NSLayoutConstraint constraintWithItem:bezel attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.f constant:minimumSize.height]]; + [self applyPriority:997.f toConstraints:minSizeConstraints]; + [bezelConstraints addObjectsFromArray:minSizeConstraints]; + } + + // Square aspect ratio, if set + if (self.square) { + NSLayoutConstraint *square = [NSLayoutConstraint constraintWithItem:bezel attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:bezel attribute:NSLayoutAttributeWidth multiplier:1.f constant:0]; + square.priority = 997.f; + [bezelConstraints addObject:square]; + } + + // Top and bottom spacing + [topSpacer addConstraint:[NSLayoutConstraint constraintWithItem:topSpacer attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.f constant:margin]]; + [bottomSpacer addConstraint:[NSLayoutConstraint constraintWithItem:bottomSpacer attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.f constant:margin]]; + // Top and bottom spaces should be equal + [bezelConstraints addObject:[NSLayoutConstraint constraintWithItem:topSpacer attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:bottomSpacer attribute:NSLayoutAttributeHeight multiplier:1.f constant:0.f]]; + + // Layout subviews in bezel + NSMutableArray *paddingConstraints = [NSMutableArray new]; + [subviews enumerateObjectsUsingBlock:^(UIView *view, NSUInteger idx, BOOL *stop) { + // Center in bezel + [bezelConstraints addObject:[NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:bezel attribute:NSLayoutAttributeCenterX multiplier:1.f constant:0.f]]; + // Ensure the minimum edge margin is kept + [bezelConstraints addObjectsFromArray:[NSLayoutConstraint constraintsWithVisualFormat:@"|-(>=margin)-[view]-(>=margin)-|" options:0 metrics:metrics views:NSDictionaryOfVariableBindings(view)]]; + // Element spacing + if (idx == 0) { + // First, ensure spacing to bezel edge + [bezelConstraints addObject:[NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:bezel attribute:NSLayoutAttributeTop multiplier:1.f constant:0.f]]; + } else if (idx == subviews.count - 1) { + // Last, ensure spacing to bezel edge + [bezelConstraints addObject:[NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:bezel attribute:NSLayoutAttributeBottom multiplier:1.f constant:0.f]]; + } + if (idx > 0) { + // Has previous + NSLayoutConstraint *padding = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:subviews[idx - 1] attribute:NSLayoutAttributeBottom multiplier:1.f constant:0.f]; + [bezelConstraints addObject:padding]; + [paddingConstraints addObject:padding]; + } + }]; + + [bezel addConstraints:bezelConstraints]; + self.bezelConstraints = bezelConstraints; + + self.paddingConstraints = [paddingConstraints copy]; + [self updatePaddingConstraints]; + + [super updateConstraints]; +} + +- (void)layoutSubviews { + // There is no need to update constraints if they are going to + // be recreated in [super layoutSubviews] due to needsUpdateConstraints being set. + // This also avoids an issue on iOS 8, where updatePaddingConstraints + // would trigger a zombie object access. + if (!self.needsUpdateConstraints) { + [self updatePaddingConstraints]; + } + [super layoutSubviews]; +} + +- (void)updatePaddingConstraints { + // Set padding dynamically, depending on whether the view is visible or not + __block BOOL hasVisibleAncestors = NO; + [self.paddingConstraints enumerateObjectsUsingBlock:^(NSLayoutConstraint *padding, NSUInteger idx, BOOL *stop) { + UIView *firstView = (UIView *)padding.firstItem; + UIView *secondView = (UIView *)padding.secondItem; + BOOL firstVisible = !firstView.hidden && !CGSizeEqualToSize(firstView.intrinsicContentSize, CGSizeZero); + BOOL secondVisible = !secondView.hidden && !CGSizeEqualToSize(secondView.intrinsicContentSize, CGSizeZero); + // Set if both views are visible or if there's a visible view on top that doesn't have padding + // added relative to the current view yet + padding.constant = (firstVisible && (secondVisible || hasVisibleAncestors)) ? MBDefaultPadding : 0.f; + hasVisibleAncestors |= secondVisible; + }]; +} + +- (void)applyPriority:(UILayoutPriority)priority toConstraints:(NSArray *)constraints { + for (NSLayoutConstraint *constraint in constraints) { + constraint.priority = priority; + } +} + +#pragma mark - Properties + +- (void)setMode:(MBProgressHUDMode)mode { + if (mode != _mode) { + _mode = mode; + [self updateIndicators]; + } +} + +- (void)setCustomView:(UIView *)customView { + if (customView != _customView) { + _customView = customView; + if (self.mode == MBProgressHUDModeCustomView) { + [self updateIndicators]; + } + } +} + +- (void)setOffset:(CGPoint)offset { + if (!CGPointEqualToPoint(offset, _offset)) { + _offset = offset; + [self setNeedsUpdateConstraints]; + } +} + +- (void)setMargin:(CGFloat)margin { + if (margin != _margin) { + _margin = margin; + [self setNeedsUpdateConstraints]; + } +} + +- (void)setMinSize:(CGSize)minSize { + if (!CGSizeEqualToSize(minSize, _minSize)) { + _minSize = minSize; + [self setNeedsUpdateConstraints]; + } +} + +- (void)setSquare:(BOOL)square { + if (square != _square) { + _square = square; + [self setNeedsUpdateConstraints]; + } +} + +- (void)setProgressObjectDisplayLink:(CADisplayLink *)progressObjectDisplayLink { + if (progressObjectDisplayLink != _progressObjectDisplayLink) { + [_progressObjectDisplayLink invalidate]; + + _progressObjectDisplayLink = progressObjectDisplayLink; + + [_progressObjectDisplayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; + } +} + +- (void)setProgressObject:(NSProgress *)progressObject { + if (progressObject != _progressObject) { + _progressObject = progressObject; + [self setNSProgressDisplayLinkEnabled:YES]; + } +} + +- (void)setProgress:(float)progress { + if (progress != _progress) { + _progress = progress; + UIView *indicator = self.indicator; + if ([indicator respondsToSelector:@selector(setProgress:)]) { + [(id)indicator setValue:@(self.progress) forKey:@"progress"]; + } + } +} + +- (void)setContentColor:(UIColor *)contentColor { + if (contentColor != _contentColor && ![contentColor isEqual:_contentColor]) { + _contentColor = contentColor; + [self updateViewsForColor:contentColor]; + } +} + +- (void)setDefaultMotionEffectsEnabled:(BOOL)defaultMotionEffectsEnabled { + if (defaultMotionEffectsEnabled != _defaultMotionEffectsEnabled) { + _defaultMotionEffectsEnabled = defaultMotionEffectsEnabled; + [self updateBezelMotionEffects]; + } +} + +#pragma mark - NSProgress + +- (void)setNSProgressDisplayLinkEnabled:(BOOL)enabled { + // We're using CADisplayLink, because NSProgress can change very quickly and observing it may starve the main thread, + // so we're refreshing the progress only every frame draw + if (enabled && self.progressObject) { + // Only create if not already active. + if (!self.progressObjectDisplayLink) { + self.progressObjectDisplayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(updateProgressFromProgressObject)]; + } + } else { + self.progressObjectDisplayLink = nil; + } +} + +- (void)updateProgressFromProgressObject { + self.progress = self.progressObject.fractionCompleted; +} + +#pragma mark - Notifications + +- (void)registerForNotifications { +#if !TARGET_OS_TV + NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; + + [nc addObserver:self selector:@selector(statusBarOrientationDidChange:) + name:UIApplicationDidChangeStatusBarOrientationNotification object:nil]; +#endif +} + +- (void)unregisterFromNotifications { +#if !TARGET_OS_TV + NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; + [nc removeObserver:self name:UIApplicationDidChangeStatusBarOrientationNotification object:nil]; +#endif +} + +#if !TARGET_OS_TV +- (void)statusBarOrientationDidChange:(NSNotification *)notification { + UIView *superview = self.superview; + if (!superview) { + return; + } else { + [self updateForCurrentOrientationAnimated:YES]; + } +} +#endif + +- (void)updateForCurrentOrientationAnimated:(BOOL)animated { + // Stay in sync with the superview in any case + if (self.superview) { + self.frame = self.superview.bounds; + } + + // Not needed on iOS 8+, compile out when the deployment target allows, + // to avoid sharedApplication problems on extension targets +#if __IPHONE_OS_VERSION_MIN_REQUIRED < 80000 + // Only needed pre iOS 8 when added to a window + BOOL iOS8OrLater = kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_8_0; + if (iOS8OrLater || ![self.superview isKindOfClass:[UIWindow class]]) return; + + // Make extension friendly. Will not get called on extensions (iOS 8+) due to the above check. + // This just ensures we don't get a warning about extension-unsafe API. + Class UIApplicationClass = NSClassFromString(@"UIApplication"); + if (!UIApplicationClass || ![UIApplicationClass respondsToSelector:@selector(sharedApplication)]) return; + + UIApplication *application = [UIApplication performSelector:@selector(sharedApplication)]; + UIInterfaceOrientation orientation = application.statusBarOrientation; + CGFloat radians = 0; + + if (UIInterfaceOrientationIsLandscape(orientation)) { + radians = orientation == UIInterfaceOrientationLandscapeLeft ? -(CGFloat)M_PI_2 : (CGFloat)M_PI_2; + // Window coordinates differ! + self.bounds = CGRectMake(0, 0, self.bounds.size.height, self.bounds.size.width); + } else { + radians = orientation == UIInterfaceOrientationPortraitUpsideDown ? (CGFloat)M_PI : 0.f; + } + + if (animated) { + [UIView animateWithDuration:0.3 animations:^{ + self.transform = CGAffineTransformMakeRotation(radians); + }]; + } else { + self.transform = CGAffineTransformMakeRotation(radians); + } +#endif +} + +@end + + +@implementation MBRoundProgressView + +#pragma mark - Lifecycle + +- (id)init { + return [self initWithFrame:CGRectMake(0.f, 0.f, 37.f, 37.f)]; +} + +- (id)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + if (self) { + self.backgroundColor = [UIColor clearColor]; + self.opaque = NO; + _progress = 0.f; + _annular = NO; + _progressTintColor = [[UIColor alloc] initWithWhite:1.f alpha:1.f]; + _backgroundTintColor = [[UIColor alloc] initWithWhite:1.f alpha:.1f]; + } + return self; +} + +#pragma mark - Layout + +- (CGSize)intrinsicContentSize { + return CGSizeMake(37.f, 37.f); +} + +#pragma mark - Properties + +- (void)setProgress:(float)progress { + if (progress != _progress) { + _progress = progress; + [self setNeedsDisplay]; + } +} + +- (void)setProgressTintColor:(UIColor *)progressTintColor { + NSAssert(progressTintColor, @"The color should not be nil."); + if (progressTintColor != _progressTintColor && ![progressTintColor isEqual:_progressTintColor]) { + _progressTintColor = progressTintColor; + [self setNeedsDisplay]; + } +} + +- (void)setBackgroundTintColor:(UIColor *)backgroundTintColor { + NSAssert(backgroundTintColor, @"The color should not be nil."); + if (backgroundTintColor != _backgroundTintColor && ![backgroundTintColor isEqual:_backgroundTintColor]) { + _backgroundTintColor = backgroundTintColor; + [self setNeedsDisplay]; + } +} + +#pragma mark - Drawing + +- (void)drawRect:(CGRect)rect { + CGContextRef context = UIGraphicsGetCurrentContext(); + BOOL isPreiOS7 = kCFCoreFoundationVersionNumber < kCFCoreFoundationVersionNumber_iOS_7_0; + + if (_annular) { + // Draw background + CGFloat lineWidth = isPreiOS7 ? 5.f : 2.f; + UIBezierPath *processBackgroundPath = [UIBezierPath bezierPath]; + processBackgroundPath.lineWidth = lineWidth; + processBackgroundPath.lineCapStyle = kCGLineCapButt; + CGPoint center = CGPointMake(CGRectGetMidX(self.bounds), CGRectGetMidY(self.bounds)); + CGFloat radius = (self.bounds.size.width - lineWidth)/2; + CGFloat startAngle = - ((float)M_PI / 2); // 90 degrees + CGFloat endAngle = (2 * (float)M_PI) + startAngle; + [processBackgroundPath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES]; + [_backgroundTintColor set]; + [processBackgroundPath stroke]; + // Draw progress + UIBezierPath *processPath = [UIBezierPath bezierPath]; + processPath.lineCapStyle = isPreiOS7 ? kCGLineCapRound : kCGLineCapSquare; + processPath.lineWidth = lineWidth; + endAngle = (self.progress * 2 * (float)M_PI) + startAngle; + [processPath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES]; + [_progressTintColor set]; + [processPath stroke]; + } else { + // Draw background + CGFloat lineWidth = 2.f; + CGRect allRect = self.bounds; + CGRect circleRect = CGRectInset(allRect, lineWidth/2.f, lineWidth/2.f); + CGPoint center = CGPointMake(CGRectGetMidX(self.bounds), CGRectGetMidY(self.bounds)); + [_progressTintColor setStroke]; + [_backgroundTintColor setFill]; + CGContextSetLineWidth(context, lineWidth); + if (isPreiOS7) { + CGContextFillEllipseInRect(context, circleRect); + } + CGContextStrokeEllipseInRect(context, circleRect); + // 90 degrees + CGFloat startAngle = - ((float)M_PI / 2.f); + // Draw progress + if (isPreiOS7) { + CGFloat radius = (CGRectGetWidth(self.bounds) / 2.f) - lineWidth; + CGFloat endAngle = (self.progress * 2.f * (float)M_PI) + startAngle; + [_progressTintColor setFill]; + CGContextMoveToPoint(context, center.x, center.y); + CGContextAddArc(context, center.x, center.y, radius, startAngle, endAngle, 0); + CGContextClosePath(context); + CGContextFillPath(context); + } else { + UIBezierPath *processPath = [UIBezierPath bezierPath]; + processPath.lineCapStyle = kCGLineCapButt; + processPath.lineWidth = lineWidth * 2.f; + CGFloat radius = (CGRectGetWidth(self.bounds) / 2.f) - (processPath.lineWidth / 2.f); + CGFloat endAngle = (self.progress * 2.f * (float)M_PI) + startAngle; + [processPath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES]; + // Ensure that we don't get color overlapping when _progressTintColor alpha < 1.f. + CGContextSetBlendMode(context, kCGBlendModeCopy); + [_progressTintColor set]; + [processPath stroke]; + } + } +} + +@end + + +@implementation MBBarProgressView + +#pragma mark - Lifecycle + +- (id)init { + return [self initWithFrame:CGRectMake(.0f, .0f, 120.0f, 20.0f)]; +} + +- (id)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + if (self) { + _progress = 0.f; + _lineColor = [UIColor whiteColor]; + _progressColor = [UIColor whiteColor]; + _progressRemainingColor = [UIColor clearColor]; + self.backgroundColor = [UIColor clearColor]; + self.opaque = NO; + } + return self; +} + +#pragma mark - Layout + +- (CGSize)intrinsicContentSize { + BOOL isPreiOS7 = kCFCoreFoundationVersionNumber < kCFCoreFoundationVersionNumber_iOS_7_0; + return CGSizeMake(120.f, isPreiOS7 ? 20.f : 10.f); +} + +#pragma mark - Properties + +- (void)setProgress:(float)progress { + if (progress != _progress) { + _progress = progress; + [self setNeedsDisplay]; + } +} + +- (void)setProgressColor:(UIColor *)progressColor { + NSAssert(progressColor, @"The color should not be nil."); + if (progressColor != _progressColor && ![progressColor isEqual:_progressColor]) { + _progressColor = progressColor; + [self setNeedsDisplay]; + } +} + +- (void)setProgressRemainingColor:(UIColor *)progressRemainingColor { + NSAssert(progressRemainingColor, @"The color should not be nil."); + if (progressRemainingColor != _progressRemainingColor && ![progressRemainingColor isEqual:_progressRemainingColor]) { + _progressRemainingColor = progressRemainingColor; + [self setNeedsDisplay]; + } +} + +#pragma mark - Drawing + +- (void)drawRect:(CGRect)rect { + CGContextRef context = UIGraphicsGetCurrentContext(); + + CGContextSetLineWidth(context, 2); + CGContextSetStrokeColorWithColor(context,[_lineColor CGColor]); + CGContextSetFillColorWithColor(context, [_progressRemainingColor CGColor]); + + // Draw background and Border + CGFloat radius = (rect.size.height / 2) - 2; + CGContextMoveToPoint(context, 2, rect.size.height/2); + CGContextAddArcToPoint(context, 2, 2, radius + 2, 2, radius); + CGContextAddArcToPoint(context, rect.size.width - 2, 2, rect.size.width - 2, rect.size.height / 2, radius); + CGContextAddArcToPoint(context, rect.size.width - 2, rect.size.height - 2, rect.size.width - radius - 2, rect.size.height - 2, radius); + CGContextAddArcToPoint(context, 2, rect.size.height - 2, 2, rect.size.height/2, radius); + CGContextDrawPath(context, kCGPathFillStroke); + + CGContextSetFillColorWithColor(context, [_progressColor CGColor]); + radius = radius - 2; + CGFloat amount = self.progress * rect.size.width; + + // Progress in the middle area + if (amount >= radius + 4 && amount <= (rect.size.width - radius - 4)) { + CGContextMoveToPoint(context, 4, rect.size.height/2); + CGContextAddArcToPoint(context, 4, 4, radius + 4, 4, radius); + CGContextAddLineToPoint(context, amount, 4); + CGContextAddLineToPoint(context, amount, radius + 4); + + CGContextMoveToPoint(context, 4, rect.size.height/2); + CGContextAddArcToPoint(context, 4, rect.size.height - 4, radius + 4, rect.size.height - 4, radius); + CGContextAddLineToPoint(context, amount, rect.size.height - 4); + CGContextAddLineToPoint(context, amount, radius + 4); + + CGContextFillPath(context); + } + + // Progress in the right arc + else if (amount > radius + 4) { + CGFloat x = amount - (rect.size.width - radius - 4); + + CGContextMoveToPoint(context, 4, rect.size.height/2); + CGContextAddArcToPoint(context, 4, 4, radius + 4, 4, radius); + CGContextAddLineToPoint(context, rect.size.width - radius - 4, 4); + CGFloat angle = -acos(x/radius); + if (isnan(angle)) angle = 0; + CGContextAddArc(context, rect.size.width - radius - 4, rect.size.height/2, radius, M_PI, angle, 0); + CGContextAddLineToPoint(context, amount, rect.size.height/2); + + CGContextMoveToPoint(context, 4, rect.size.height/2); + CGContextAddArcToPoint(context, 4, rect.size.height - 4, radius + 4, rect.size.height - 4, radius); + CGContextAddLineToPoint(context, rect.size.width - radius - 4, rect.size.height - 4); + angle = acos(x/radius); + if (isnan(angle)) angle = 0; + CGContextAddArc(context, rect.size.width - radius - 4, rect.size.height/2, radius, -M_PI, angle, 1); + CGContextAddLineToPoint(context, amount, rect.size.height/2); + + CGContextFillPath(context); + } + + // Progress is in the left arc + else if (amount < radius + 4 && amount > 0) { + CGContextMoveToPoint(context, 4, rect.size.height/2); + CGContextAddArcToPoint(context, 4, 4, radius + 4, 4, radius); + CGContextAddLineToPoint(context, radius + 4, rect.size.height/2); + + CGContextMoveToPoint(context, 4, rect.size.height/2); + CGContextAddArcToPoint(context, 4, rect.size.height - 4, radius + 4, rect.size.height - 4, radius); + CGContextAddLineToPoint(context, radius + 4, rect.size.height/2); + + CGContextFillPath(context); + } +} + +@end + + +@interface MBBackgroundView () + +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV +@property UIVisualEffectView *effectView; +#endif +#if !TARGET_OS_TV +@property UIToolbar *toolbar; +#endif + +@end + + +@implementation MBBackgroundView + +#pragma mark - Lifecycle + +- (instancetype)initWithFrame:(CGRect)frame { + if ((self = [super initWithFrame:frame])) { + if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_7_0) { + _style = MBProgressHUDBackgroundStyleBlur; +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV + _blurEffectStyle = UIBlurEffectStyleLight; +#endif + if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_8_0) { + _color = [UIColor colorWithWhite:0.8f alpha:0.6f]; + } else { + _color = [UIColor colorWithWhite:0.95f alpha:0.6f]; + } + } else { + _style = MBProgressHUDBackgroundStyleSolidColor; + _color = [[UIColor blackColor] colorWithAlphaComponent:0.8]; + } + + self.clipsToBounds = YES; + + [self updateForBackgroundStyle]; + } + return self; +} + +#pragma mark - Layout + +- (CGSize)intrinsicContentSize { + // Smallest size possible. Content pushes against this. + return CGSizeZero; +} + +#pragma mark - Appearance + +- (void)setStyle:(MBProgressHUDBackgroundStyle)style { + if (style == MBProgressHUDBackgroundStyleBlur && kCFCoreFoundationVersionNumber < kCFCoreFoundationVersionNumber_iOS_7_0) { + style = MBProgressHUDBackgroundStyleSolidColor; + } + if (_style != style) { + _style = style; + [self updateForBackgroundStyle]; + } +} + +- (void)setColor:(UIColor *)color { + NSAssert(color, @"The color should not be nil."); + if (color != _color && ![color isEqual:_color]) { + _color = color; + [self updateViewsForColor:color]; + } +} + +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV + +- (void)setBlurEffectStyle:(UIBlurEffectStyle)blurEffectStyle { + if (_blurEffectStyle == blurEffectStyle) { + return; + } + + _blurEffectStyle = blurEffectStyle; + + [self updateForBackgroundStyle]; +} + +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// +#pragma mark - Views + +- (void)updateForBackgroundStyle { + MBProgressHUDBackgroundStyle style = self.style; + if (style == MBProgressHUDBackgroundStyleBlur) { +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV + if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_8_0) { + UIBlurEffect *effect = [UIBlurEffect effectWithStyle:self.blurEffectStyle]; + UIVisualEffectView *effectView = [[UIVisualEffectView alloc] initWithEffect:effect]; + [self addSubview:effectView]; + effectView.frame = self.bounds; + effectView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + self.backgroundColor = self.color; + self.layer.allowsGroupOpacity = NO; + self.effectView = effectView; + } else { +#endif +#if !TARGET_OS_TV + UIToolbar *toolbar = [[UIToolbar alloc] initWithFrame:CGRectInset(self.bounds, -100.f, -100.f)]; + toolbar.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + toolbar.barTintColor = self.color; + toolbar.translucent = YES; + [self addSubview:toolbar]; + self.toolbar = toolbar; +#endif +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV + } +#endif + } else { +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV + if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_8_0) { + [self.effectView removeFromSuperview]; + self.effectView = nil; + } else { +#endif +#if !TARGET_OS_TV + [self.toolbar removeFromSuperview]; + self.toolbar = nil; +#endif +#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 || TARGET_OS_TV + } +#endif + self.backgroundColor = self.color; + } +} + +- (void)updateViewsForColor:(UIColor *)color { + if (self.style == MBProgressHUDBackgroundStyleBlur) { + if (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_8_0) { + self.backgroundColor = self.color; + } else { +#if !TARGET_OS_TV + self.toolbar.barTintColor = color; +#endif + } + } else { + self.backgroundColor = self.color; + } +} + +@end + + +@implementation MBProgressHUD (Deprecated) + +#pragma mark - Class + ++ (NSUInteger)hideAllHUDsForView:(UIView *)view animated:(BOOL)animated { + NSArray *huds = [MBProgressHUD allHUDsForView:view]; + for (MBProgressHUD *hud in huds) { + hud.removeFromSuperViewOnHide = YES; + [hud hideAnimated:animated]; + } + return [huds count]; +} + ++ (NSArray *)allHUDsForView:(UIView *)view { + NSMutableArray *huds = [NSMutableArray array]; + NSArray *subviews = view.subviews; + for (UIView *aView in subviews) { + if ([aView isKindOfClass:self]) { + [huds addObject:aView]; + } + } + return [NSArray arrayWithArray:huds]; +} + +#pragma mark - Lifecycle + +- (id)initWithWindow:(UIWindow *)window { + return [self initWithView:window]; +} + +#pragma mark - Show & hide + +- (void)show:(BOOL)animated { + [self showAnimated:animated]; +} + +- (void)hide:(BOOL)animated { + [self hideAnimated:animated]; +} + +- (void)hide:(BOOL)animated afterDelay:(NSTimeInterval)delay { + [self hideAnimated:animated afterDelay:delay]; +} + +#pragma mark - Threading + +- (void)showWhileExecuting:(SEL)method onTarget:(id)target withObject:(id)object animated:(BOOL)animated { + [self showAnimated:animated whileExecutingBlock:^{ +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Warc-performSelector-leaks" + // Start executing the requested task + [target performSelector:method withObject:object]; +#pragma clang diagnostic pop + }]; +} + +- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block { + dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); + [self showAnimated:animated whileExecutingBlock:block onQueue:queue completionBlock:NULL]; +} + +- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block completionBlock:(void (^)(void))completion { + dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); + [self showAnimated:animated whileExecutingBlock:block onQueue:queue completionBlock:completion]; +} + +- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue { + [self showAnimated:animated whileExecutingBlock:block onQueue:queue completionBlock:NULL]; +} + +- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue completionBlock:(nullable MBProgressHUDCompletionBlock)completion { + self.taskInProgress = YES; + self.completionBlock = completion; + dispatch_async(queue, ^(void) { + block(); + dispatch_async(dispatch_get_main_queue(), ^(void) { + [self cleanUp]; + }); + }); + [self showAnimated:animated]; +} + +- (void)cleanUp { + self.taskInProgress = NO; + [self hideAnimated:self.useAnimation]; +} + +#pragma mark - Labels + +- (NSString *)labelText { + return self.label.text; +} + +- (void)setLabelText:(NSString *)labelText { + MBMainThreadAssert(); + self.label.text = labelText; +} + +- (UIFont *)labelFont { + return self.label.font; +} + +- (void)setLabelFont:(UIFont *)labelFont { + MBMainThreadAssert(); + self.label.font = labelFont; +} + +- (UIColor *)labelColor { + return self.label.textColor; +} + +- (void)setLabelColor:(UIColor *)labelColor { + MBMainThreadAssert(); + self.label.textColor = labelColor; +} + +- (NSString *)detailsLabelText { + return self.detailsLabel.text; +} + +- (void)setDetailsLabelText:(NSString *)detailsLabelText { + MBMainThreadAssert(); + self.detailsLabel.text = detailsLabelText; +} + +- (UIFont *)detailsLabelFont { + return self.detailsLabel.font; +} + +- (void)setDetailsLabelFont:(UIFont *)detailsLabelFont { + MBMainThreadAssert(); + self.detailsLabel.font = detailsLabelFont; +} + +- (UIColor *)detailsLabelColor { + return self.detailsLabel.textColor; +} + +- (void)setDetailsLabelColor:(UIColor *)detailsLabelColor { + MBMainThreadAssert(); + self.detailsLabel.textColor = detailsLabelColor; +} + +- (CGFloat)opacity { + return _opacity; +} + +- (void)setOpacity:(CGFloat)opacity { + MBMainThreadAssert(); + _opacity = opacity; +} + +- (UIColor *)color { + return self.bezelView.color; +} + +- (void)setColor:(UIColor *)color { + MBMainThreadAssert(); + self.bezelView.color = color; +} + +- (CGFloat)yOffset { + return self.offset.y; +} + +- (void)setYOffset:(CGFloat)yOffset { + MBMainThreadAssert(); + self.offset = CGPointMake(self.offset.x, yOffset); +} + +- (CGFloat)xOffset { + return self.offset.x; +} + +- (void)setXOffset:(CGFloat)xOffset { + MBMainThreadAssert(); + self.offset = CGPointMake(xOffset, self.offset.y); +} + +- (CGFloat)cornerRadius { + return self.bezelView.layer.cornerRadius; +} + +- (void)setCornerRadius:(CGFloat)cornerRadius { + MBMainThreadAssert(); + self.bezelView.layer.cornerRadius = cornerRadius; +} + +- (BOOL)dimBackground { + MBBackgroundView *backgroundView = self.backgroundView; + UIColor *dimmedColor = [UIColor colorWithWhite:0.f alpha:.2f]; + return backgroundView.style == MBProgressHUDBackgroundStyleSolidColor && [backgroundView.color isEqual:dimmedColor]; +} + +- (void)setDimBackground:(BOOL)dimBackground { + MBMainThreadAssert(); + self.backgroundView.style = MBProgressHUDBackgroundStyleSolidColor; + self.backgroundView.color = dimBackground ? [UIColor colorWithWhite:0.f alpha:.2f] : [UIColor clearColor]; +} + +- (CGSize)size { + return self.bezelView.frame.size; +} + +- (UIColor *)activityIndicatorColor { + return _activityIndicatorColor; +} + +- (void)setActivityIndicatorColor:(UIColor *)activityIndicatorColor { + if (activityIndicatorColor != _activityIndicatorColor) { + _activityIndicatorColor = activityIndicatorColor; + UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)self.indicator; + if ([indicator isKindOfClass:[UIActivityIndicatorView class]]) { + [indicator setColor:activityIndicatorColor]; + } + } +} + +@end + +@implementation MBProgressHUDRoundedButton + +#pragma mark - Lifecycle + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + if (self) { + CALayer *layer = self.layer; + layer.borderWidth = 1.f; + } + return self; +} + +#pragma mark - Layout + +- (void)layoutSubviews { + [super layoutSubviews]; + // Fully rounded corners + CGFloat height = CGRectGetHeight(self.bounds); + self.layer.cornerRadius = ceil(height / 2.f); +} + +- (CGSize)intrinsicContentSize { + // Only show if we have associated control events + if (self.allControlEvents == 0) return CGSizeZero; + CGSize size = [super intrinsicContentSize]; + // Add some side padding + size.width += 20.f; + return size; +} + +#pragma mark - Color + +- (void)setTitleColor:(UIColor *)color forState:(UIControlState)state { + [super setTitleColor:color forState:state]; + // Update related colors + [self setHighlighted:self.highlighted]; + self.layer.borderColor = color.CGColor; +} + +- (void)setHighlighted:(BOOL)highlighted { + [super setHighlighted:highlighted]; + UIColor *baseColor = [self titleColorForState:UIControlStateSelected]; + self.backgroundColor = highlighted ? [baseColor colorWithAlphaComponent:0.1f] : [UIColor clearColor]; +} + +@end