--- /dev/null
+////////////////////////////////////////////////////////////////////////////
+//
+// Copyright 2017 Realm Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+////////////////////////////////////////////////////////////////////////////
+
+#ifndef REALM_OS_SYSTEM_CONFIGURATION_HPP
+#define REALM_OS_SYSTEM_CONFIGURATION_HPP
+
+#include "sync/impl/network_reachability.hpp"
+
+#if NETWORK_REACHABILITY_AVAILABLE
+
+#include <SystemConfiguration/SystemConfiguration.h>
+
+namespace realm {
+namespace _impl {
+
+class SystemConfiguration {
+public:
+ static SystemConfiguration& shared();
+
+ SCNetworkReachabilityRef network_reachability_create_with_name(CFAllocatorRef allocator,
+ const char *hostname);
+ SCNetworkReachabilityRef network_reachability_create_with_address(CFAllocatorRef allocator,
+ const sockaddr *address);
+ bool network_reachability_set_dispatch_queue(SCNetworkReachabilityRef target,
+ dispatch_queue_t queue);
+ bool network_reachability_set_callback(SCNetworkReachabilityRef target,
+ SCNetworkReachabilityCallBack callback,
+ SCNetworkReachabilityContext *context);
+ bool network_reachability_get_flags(SCNetworkReachabilityRef target,
+ SCNetworkReachabilityFlags *flags);
+
+private:
+ using create_with_name_t = SCNetworkReachabilityRef(*)(CFAllocatorRef, const char*);
+ using create_with_address_t = SCNetworkReachabilityRef(*)(CFAllocatorRef, const sockaddr*);
+ using set_dispatch_queue_t = bool(*)(SCNetworkReachabilityRef, dispatch_queue_t);
+ using set_callback_t = bool(*)(SCNetworkReachabilityRef,
+ SCNetworkReachabilityCallBack,
+ SCNetworkReachabilityContext*);
+ using get_flags_t = bool(*)(SCNetworkReachabilityRef, SCNetworkReachabilityFlags*);
+
+ SystemConfiguration();
+
+ void* m_framework_handle;
+
+ create_with_name_t m_create_with_name = nullptr;
+ create_with_address_t m_create_with_address = nullptr;
+ set_dispatch_queue_t m_set_dispatch_queue = nullptr;
+ set_callback_t m_set_callback = nullptr;
+ get_flags_t m_get_flags = nullptr;
+};
+
+} // namespace _impl
+} // namespace realm
+
+#endif // NETWORK_REACHABILITY_AVAILABLE
+
+#endif // REALM_OS_SYSTEM_CONFIGURATION_HPP