--- /dev/null
+//
+// ImageTransition.swift
+// Kingfisher
+//
+// Created by Wei Wang on 15/9/18.
+//
+// Copyright (c) 2018 Wei Wang <onevcat@gmail.com>
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+#if os(macOS)
+// Not implemented for macOS and watchOS yet.
+
+import AppKit
+
+/// Image transition is not supported on macOS.
+public enum ImageTransition {
+ case none
+ var duration: TimeInterval {
+ return 0
+ }
+}
+
+#elseif os(watchOS)
+import UIKit
+/// Image transition is not supported on watchOS.
+public enum ImageTransition {
+ case none
+ var duration: TimeInterval {
+ return 0
+ }
+}
+#else
+import UIKit
+
+/**
+Transition effect which will be used when an image downloaded and set by `UIImageView` extension API in Kingfisher.
+You can assign an enum value with transition duration as an item in `KingfisherOptionsInfo`
+to enable the animation transition.
+
+Apple's UIViewAnimationOptions is used under the hood.
+For custom transition, you should specified your own transition options, animations and
+comletion handler as well.
+*/
+public enum ImageTransition {
+ /// No animation transistion.
+ case none
+
+ /// Fade in the loaded image.
+ case fade(TimeInterval)
+
+ /// Flip from left transition.
+ case flipFromLeft(TimeInterval)
+
+ /// Flip from right transition.
+ case flipFromRight(TimeInterval)
+
+ /// Flip from top transition.
+ case flipFromTop(TimeInterval)
+
+ /// Flip from bottom transition.
+ case flipFromBottom(TimeInterval)
+
+ /// Custom transition.
+ case custom(duration: TimeInterval,
+ options: UIViewAnimationOptions,
+ animations: ((UIImageView, UIImage) -> Void)?,
+ completion: ((Bool) -> Void)?)
+
+ var duration: TimeInterval {
+ switch self {
+ case .none: return 0
+ case .fade(let duration): return duration
+
+ case .flipFromLeft(let duration): return duration
+ case .flipFromRight(let duration): return duration
+ case .flipFromTop(let duration): return duration
+ case .flipFromBottom(let duration): return duration
+
+ case .custom(let duration, _, _, _): return duration
+ }
+ }
+
+ var animationOptions: UIViewAnimationOptions {
+ switch self {
+ case .none: return []
+ case .fade(_): return .transitionCrossDissolve
+
+ case .flipFromLeft(_): return .transitionFlipFromLeft
+ case .flipFromRight(_): return .transitionFlipFromRight
+ case .flipFromTop(_): return .transitionFlipFromTop
+ case .flipFromBottom(_): return .transitionFlipFromBottom
+
+ case .custom(_, let options, _, _): return options
+ }
+ }
+
+ var animations: ((UIImageView, UIImage) -> Void)? {
+ switch self {
+ case .custom(_, _, let animations, _): return animations
+ default: return { $0.image = $1 }
+ }
+ }
+
+ var completion: ((Bool) -> Void)? {
+ switch self {
+ case .custom(_, _, _, let completion): return completion
+ default: return nil
+ }
+ }
+}
+#endif