--- /dev/null
+/*
+ * This is a modified version of a class from the Android Open Source Project.
+ * The original copyright and license information follows.
+ *
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.blahti.drag;
+
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Matrix;
+import android.graphics.Paint;
+import android.graphics.PixelFormat;
+import android.os.IBinder;
+import android.view.Gravity;
+import android.view.View;
+import android.view.ViewGroup;
+import android.view.WindowManager;
+
+/**
+ * A DragView is a special view used by a DragController. During a drag operation, what is actually moving
+ * on the screen is a DragView. A DragView is constructed using a bitmap of the view the user really
+ * wants to move.
+ *
+ */
+
+public class DragView extends View {
+ private static final boolean DEBUG = false;
+ private static final int PADDING_TO_SCALE = 0;
+ private final int mRegistrationX;
+ private final int mRegistrationY;
+ private Bitmap mBitmap;
+ private Paint mDebugPaint = new Paint();
+ private WindowManager.LayoutParams mLayoutParams;
+ private WindowManager mWindowManager;
+
+ public DragView(Context context) throws Exception {
+ super(context);
+ mRegistrationX = 0;
+ mRegistrationY = 0;
+ throw new Exception("DragView constructor permits only programatical calling");
+ }
+
+ /**
+ * Construct the drag view.
+ * <p>
+ * The registration point is the point inside our view that the touch events should
+ * be centered upon.
+ *
+ * @param context A context
+ * @param bitmap The view that we're dragging around. We scale it up when we draw it.
+ * @param registrationX The x coordinate of the registration point.
+ * @param registrationY The y coordinate of the registration point.
+ */
+ public DragView(Context context, Bitmap bitmap, int registrationX, int registrationY, int left, int top, int width, int height) {
+ super(context);
+ mWindowManager = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
+ mRegistrationX = registrationX + (PADDING_TO_SCALE / 2);
+ mRegistrationY = registrationY + (PADDING_TO_SCALE / 2);
+ final float scaleFactor = ((float)width + PADDING_TO_SCALE) / (float)width;
+ final Matrix scale = new Matrix();
+ scale.setScale(scaleFactor, scaleFactor);
+ mBitmap = Bitmap.createBitmap(bitmap, left, top, width, height, scale, true);
+ }
+
+ @Override
+ protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
+ setMeasuredDimension(mBitmap.getWidth(), mBitmap.getHeight());
+ }
+ @Override
+ protected void onDraw(Canvas canvas) {
+ if (DEBUG) {
+ mDebugPaint.setStyle(Paint.Style.FILL);
+ mDebugPaint.setColor(0x88dd0011);
+ canvas.drawRect(0, 0, getWidth(), getHeight(), mDebugPaint);
+ }
+ canvas.drawBitmap(mBitmap, 0.0f, 0.0f, null);
+ }
+ @Override
+ protected void onDetachedFromWindow() {
+ super.onDetachedFromWindow();
+ mBitmap.recycle();
+ }
+
+ void show(IBinder windowToken, int touchX, int touchY) {
+ final WindowManager.LayoutParams lp = new WindowManager.LayoutParams(
+ ViewGroup.LayoutParams.WRAP_CONTENT,
+ ViewGroup.LayoutParams.WRAP_CONTENT,
+ touchX - mRegistrationX, touchY - mRegistrationY,
+ WindowManager.LayoutParams.TYPE_APPLICATION_SUB_PANEL,
+ WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN | WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS,
+ PixelFormat.TRANSLUCENT
+ );
+ lp.gravity = Gravity.LEFT | Gravity.TOP;
+ lp.token = windowToken;
+ lp.setTitle("DragView");
+ mLayoutParams = lp;
+ mWindowManager.addView(this, lp);
+ }
+ void move(int touchX, int touchY) {
+ WindowManager.LayoutParams lp = mLayoutParams;
+ lp.x = touchX - mRegistrationX;
+ lp.y = touchY - mRegistrationY;
+ mWindowManager.updateViewLayout(this, lp);
+ }
+ void remove() {
+ mWindowManager.removeView(this);
+ }
+}