package org.apache.lucene.search;

/**
 * Copyright 2004 The Apache Software Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import java.io.IOException;

/**
 * The Scorer for DisjunctionMaxQuery.  The union of all documents generated by the the subquery scorers
 * is generated in document number order.  The score for each document is the maximum of the scores computed
 * by the subquery scorers that generate that document, plus tieBreakerMultiplier times the sum of the scores
 * for the other subqueries that generate the document.
 */
class DisjunctionMaxScorer extends Scorer {

  /* The scorers for subqueries that have remaining docs, kept as a min heap by number of next doc. */
  private final Scorer[] subScorers;
  private int numScorers;
  /* Multiplier applied to non-maximum-scoring subqueries for a document as they are summed into the result. */
  private final float tieBreakerMultiplier;
  private int doc = -1;

  /* Used when scoring currently matching doc. */
  private float scoreSum;
  private float scoreMax;

  /**
   * Creates a new instance of DisjunctionMaxScorer
   * 
   * @param weight
   *          The Weight to be used.
   * @param tieBreakerMultiplier
   *          Multiplier applied to non-maximum-scoring subqueries for a
   *          document as they are summed into the result.
   * @param similarity
   *          -- not used since our definition involves neither coord nor terms
   *          directly
   * @param subScorers
   *          The sub scorers this Scorer should iterate on
   * @param numScorers
   *          The actual number of scorers to iterate on. Note that the array's
   *          length may be larger than the actual number of scorers.
   */
  public DisjunctionMaxScorer(Weight weight, float tieBreakerMultiplier,
      Similarity similarity, Scorer[] subScorers, int numScorers) throws IOException {
    super(similarity, weight);
    this.tieBreakerMultiplier = tieBreakerMultiplier;
    // The passed subScorers array includes only scorers which have documents
    // (DisjunctionMaxQuery takes care of that), and their nextDoc() was already
    // called.
    this.subScorers = subScorers;
    this.numScorers = numScorers;
    
    heapify();
  }

  @Override
  public int nextDoc() throws IOException {
    if (numScorers == 0) return doc = NO_MORE_DOCS;
    while (subScorers[0].docID() == doc) {
      if (subScorers[0].nextDoc() != NO_MORE_DOCS) {
        heapAdjust(0);
      } else {
        heapRemoveRoot();
        if (numScorers == 0) {
          return doc = NO_MORE_DOCS;
        }
      }
    }
    
    return doc = subScorers[0].docID();
  }

  @Override
  public int docID() {
    return doc;
  }

  /** Determine the current document score.  Initially invalid, until {@link #nextDoc()} is called the first time.
   * @return the score of the current generated document
   */
  @Override
  public float score() throws IOException {
    int doc = subScorers[0].docID();
    scoreSum = scoreMax = subScorers[0].score();
    int size = numScorers;
    scoreAll(1, size, doc);
    scoreAll(2, size, doc);
    return scoreMax + (scoreSum - scoreMax) * tieBreakerMultiplier;
  }

  // Recursively iterate all subScorers that generated last doc computing sum and max
  private void scoreAll(int root, int size, int doc) throws IOException {
    if (root < size && subScorers[root].docID() == doc) {
      float sub = subScorers[root].score();
      scoreSum += sub;
      scoreMax = Math.max(scoreMax, sub);
      scoreAll((root<<1)+1, size, doc);
      scoreAll((root<<1)+2, size, doc);
    }
  }

  @Override
  public int advance(int target) throws IOException {
    if (numScorers == 0) return doc = NO_MORE_DOCS;
    while (subScorers[0].docID() < target) {
      if (subScorers[0].advance(target) != NO_MORE_DOCS) {
        heapAdjust(0);
      } else {
        heapRemoveRoot();
        if (numScorers == 0) {
          return doc = NO_MORE_DOCS;
        }
      }
    }
    return doc = subScorers[0].docID();
  }

  // Organize subScorers into a min heap with scorers generating the earliest document on top.
  private void heapify() {
    for (int i = (numScorers >> 1) - 1; i >= 0; i--) {
      heapAdjust(i);
    }
  }

  /* The subtree of subScorers at root is a min heap except possibly for its root element.
   * Bubble the root down as required to make the subtree a heap.
   */
  private void heapAdjust(int root) {
    Scorer scorer = subScorers[root];
    int doc = scorer.docID();
    int i = root;
    while (i <= (numScorers >> 1) - 1) {
      int lchild = (i << 1) + 1;
      Scorer lscorer = subScorers[lchild];
      int ldoc = lscorer.docID();
      int rdoc = Integer.MAX_VALUE, rchild = (i << 1) + 2;
      Scorer rscorer = null;
      if (rchild < numScorers) {
        rscorer = subScorers[rchild];
        rdoc = rscorer.docID();
      }
      if (ldoc < doc) {
        if (rdoc < ldoc) {
          subScorers[i] = rscorer;
          subScorers[rchild] = scorer;
          i = rchild;
        } else {
          subScorers[i] = lscorer;
          subScorers[lchild] = scorer;
          i = lchild;
        }
      } else if (rdoc < doc) {
        subScorers[i] = rscorer;
        subScorers[rchild] = scorer;
        i = rchild;
      } else {
        return;
      }
    }
  }

  // Remove the root Scorer from subScorers and re-establish it as a heap
  private void heapRemoveRoot() {
    if (numScorers == 1) {
      subScorers[0] = null;
      numScorers = 0;
    } else {
      subScorers[0] = subScorers[numScorers - 1];
      subScorers[numScorers - 1] = null;
      --numScorers;
      heapAdjust(0);
    }
  }

}
